//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "console/console.h" #include "dgl/dgl.h" #include "gui/core/guiCanvas.h" #include "gui/controls/guiRadioCtrl.h" #include "console/consoleTypes.h" //--------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiRadioCtrl); GuiRadioCtrl::GuiRadioCtrl() { mButtonType = ButtonTypeRadio; }