//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifndef _GUIRADIOCTRL_H_ #define _GUIRADIOCTRL_H_ #ifndef _GUICHECKBOXCTRLL_H_ #include "gui/controls/guiCheckBoxCtrl.h" #endif // the radio button renders exactly the same as the check box // the only difference is it sends messages to its siblings to // turn themselves off. class GuiRadioCtrl : public GuiCheckBoxCtrl { typedef GuiCheckBoxCtrl Parent; public: DECLARE_CONOBJECT(GuiRadioCtrl); GuiRadioCtrl(); }; #endif //_GUI_RADIO_CTRL_H