//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (c) 2002 GarageGames.Com //----------------------------------------------------------------------------- #include "platform/platform.h" #include "core/dnet.h" #include "console/simBase.h" #include "sim/netConnection.h" #include "core/bitStream.h" #include "console/consoleTypes.h" class NetStringEvent : public NetEvent { StringHandle mString; U32 mIndex; public: NetStringEvent(U32 index = 0, StringHandle string = StringHandle()) { mIndex = index; mString = string; } virtual void pack(NetConnection* /*ps*/, BitStream *bstream) { bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize); bstream->writeString(mString.getString()); } virtual void write(NetConnection* /*ps*/, BitStream *bstream) { bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize); bstream->writeString(mString.getString()); } virtual void unpack(NetConnection* /*con*/, BitStream *bstream) { char buf[256]; mIndex = bstream->readInt(ConnectionStringTable::EntryBitSize); bstream->readString(buf); mString = StringHandle(buf); } virtual void notifyDelivered(NetConnection *ps, bool madeit) { if(madeit) ps->confirmStringReceived(mString, mIndex); } virtual void process(NetConnection *connection) { Con::printf("Mapping string: %s to index: %d", mString.getString(), mIndex); connection->mapString(mIndex, mString); } #ifdef TORQUE_DEBUG_NET const char *getDebugName() { static char buffer[512]; dSprintf(buffer, sizeof(buffer), "%s - \"", getClassName()); expandEscape(buffer + dStrlen(buffer), mString.getString()); dStrcat(buffer, "\""); return buffer; } #endif DECLARE_CONOBJECT(NetStringEvent); }; IMPLEMENT_CO_NETEVENT_V1(NetStringEvent); //-------------------------------------------------------------------- ConnectionStringTable::ConnectionStringTable(NetConnection *parent) { mParent = parent; for(U32 i = 0; i < EntryCount; i++) { mEntryTable[i].nextHash = NULL; mEntryTable[i].nextLink = &mEntryTable[i+1]; mEntryTable[i].prevLink = &mEntryTable[i-1]; mEntryTable[i].index = i; mHashTable[i] = NULL; } mLRUHead.nextLink = &mEntryTable[0]; mEntryTable[0].prevLink = &mLRUHead; mLRUTail.prevLink = &mEntryTable[EntryCount-1]; mEntryTable[EntryCount-1].nextLink = &mLRUTail; } U32 ConnectionStringTable::getNetSendId(StringHandle &string) { // see if the entry is in the hash table right now U32 hashIndex = string.getIndex() % EntryCount; for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash) if(walk->string == string) return walk->index; AssertFatal(0, "Net send id is not in the table. Error!"); return 0; } U32 ConnectionStringTable::checkString(StringHandle &string, bool *isOnOtherSide) { // see if the entry is in the hash table right now U32 hashIndex = string.getIndex() % EntryCount; for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash) { if(walk->string == string) { pushBack(walk); if(isOnOtherSide) *isOnOtherSide = walk->receiveConfirmed; return walk->index; } } // not in the hash table, means we have to add it Entry *newEntry; // pull the new entry from the LRU list. newEntry = mLRUHead.nextLink; pushBack(newEntry); // remove the string from the hash table Entry **hashWalk; for (hashWalk = &mHashTable[newEntry->string.getIndex() % EntryCount]; *hashWalk; hashWalk = &((*hashWalk)->nextHash)) { if(*hashWalk == newEntry) { *hashWalk = newEntry->nextHash; break; } } newEntry->string = string; newEntry->receiveConfirmed = false; newEntry->nextHash = mHashTable[hashIndex]; mHashTable[hashIndex] = newEntry; mParent->postNetEvent(new NetStringEvent(newEntry->index, string)); if(isOnOtherSide) *isOnOtherSide = false; return newEntry->index; } void ConnectionStringTable::mapString(U32 netId, StringHandle &string) { // the netId is sent by the other side... throw it in our mapping table: mRemoteStringTable[netId] = string; } void ConnectionStringTable::readDemoStartBlock(BitStream *stream) { // ok, reading the demo start block for(U32 i = 0; i < EntryCount; i++) { if(stream->readFlag()) { char buffer[256]; stream->readString(buffer); mRemoteStringTable[i] = StringHandle(buffer); } } } void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream) { // ok, writing the demo start block for(U32 i = 0; i < EntryCount; i++) { if(stream->writeFlag(mRemoteStringTable[i].isValidString())) { stream->writeString(mRemoteStringTable[i].getString()); stream->validate(); } } }