//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (c) 2002 GarageGames.Com //----------------------------------------------------------------------------- #include "platform/platform.h" #include "core/dnet.h" #include "console/simBase.h" #include "sim/netStringTable.h" #include "core/stringTable.h" NetStringTable *gNetStringTable = NULL; NetStringTable::NetStringTable() { firstFree = 1; firstValid = 1; table = (Entry *) dMalloc(sizeof(Entry) * InitialSize); size = InitialSize; for(U32 i = 0; i < InitialSize; i++) { table[i].next = i + 1; table[i].refCount = 0; table[i].scriptRefCount = 0; } table[InitialSize-1].next = InvalidEntry; for(U32 j = 0; j < HashTableSize; j++) hashTable[j] = 0; allocator = new DataChunker(DataChunkerSize); } NetStringTable::~NetStringTable() { delete allocator; } void NetStringTable::incStringRef(U32 id) { AssertFatal(table[id].refCount != 0 || table[id].scriptRefCount != 0 , "Cannot inc ref count from zero."); table[id].refCount++; } void NetStringTable::incStringRefScript(U32 id) { AssertFatal(table[id].refCount != 0 || table[id].scriptRefCount != 0 , "Cannot inc ref count from zero."); table[id].scriptRefCount++; } U32 NetStringTable::addString(const char *string) { U32 hash = _StringTable::hashString(string); U32 bucket = hash % HashTableSize; for(U32 walk = hashTable[bucket];walk; walk = table[walk].next) { if(!dStrcmp(table[walk].string, string)) { table[walk].refCount++; return walk; } } U32 e = firstFree; firstFree = table[e].next; if(firstFree == InvalidEntry) { // in this case, we should expand the table for next time... U32 newSize = size * 2; table = (Entry *) dRealloc(table, newSize * sizeof(Entry)); for(U32 i = size; i < newSize; i++) { table[i].next = i + 1; table[i].refCount = 0; table[i].scriptRefCount = 0; } firstFree = size; table[newSize - 1].next = InvalidEntry; size = newSize; } table[e].refCount++; table[e].string = (char *) allocator->alloc(dStrlen(string) + 1); dStrcpy(table[e].string, string); table[e].next = hashTable[bucket]; hashTable[bucket] = e; table[e].link = firstValid; table[firstValid].prevLink = e; firstValid = e; table[e].prevLink = 0; return e; } U32 GameAddTaggedString(const char *string) { return gNetStringTable->addString(string); } const char *NetStringTable::lookupString(U32 id) { if(table[id].refCount == 0 && table[id].scriptRefCount == 0) return NULL; return table[id].string; } void NetStringTable::removeString(U32 id, bool script) { if(!script) { AssertFatal(table[id].refCount != 0, "Error, ref count is already 0!!"); if(--table[id].refCount) return; if(table[id].scriptRefCount) return; } else { // If both ref counts are already 0, this id is not valid. Ignore // the remove if (table[id].scriptRefCount == 0 && table[id].refCount == 0) return; if(table[id].scriptRefCount == 0 && table[id].refCount) { Con::errorf("removeTaggedString failed! Ref count is already 0 for string: %s", table[id].string); return; } if(--table[id].scriptRefCount) return; if(table[id].refCount) return; } // unlink first: U32 prev = table[id].prevLink; U32 next = table[id].link; if(next) table[next].prevLink = prev; if(prev) table[prev].link = next; else firstValid = next; // remove it from the hash table U32 hash = _StringTable::hashString(table[id].string); U32 bucket = hash % HashTableSize; for(U32 *walk = &hashTable[bucket];*walk; walk = &table[*walk].next) { if(*walk == id) { *walk = table[id].next; break; } } table[id].next = firstFree; firstFree = id; } void NetStringTable::repack() { DataChunker *newAllocator = new DataChunker(DataChunkerSize); for(U32 walk = firstValid; walk; walk = table[walk].link) { const char *prevStr = table[walk].string; table[walk].string = (char *) newAllocator->alloc(dStrlen(prevStr) + 1); dStrcpy(table[walk].string, prevStr); } delete allocator; allocator = newAllocator; } void NetStringTable::create() { AssertFatal(gNetStringTable == NULL, "Error, calling NetStringTable::create twice."); gNetStringTable = new NetStringTable(); } void NetStringTable::destroy() { AssertFatal(gNetStringTable != NULL, "Error, not calling NetStringTable::create."); delete gNetStringTable; gNetStringTable = NULL; } void NetStringTable::expandString(StringHandle &inString, char *buf, U32 bufSize, U32 argc, const char **argv) { buf[0] = StringTagPrefixByte; dSprintf(buf + 1, bufSize - 1, "%d ", inString.getIndex()); const char *string = inString.getString(); if (string != NULL) { U32 index = dStrlen(buf); while(index < bufSize) { char c = *string++; if(c == '%') { c = *string++; if(c >= '1' && c <= '9') { U32 strIndex = c - '1'; if(strIndex >= argc) continue; // start copying out of arg index const char *copy = argv[strIndex]; // skip past any tags: if(*copy == StringTagPrefixByte) { while(*copy && *copy != ' ') copy++; if(*copy) copy++; } while(*copy && index < bufSize) buf[index++] = *copy++; continue; } } buf[index++] = c; if(!c) break; } buf[bufSize - 1] = 0; } else { dStrcat(buf, ""); } } #if defined(TORQUE_DEBUG) void NetStringTable::dumpToConsole() { U32 count = 0; S32 maxIndex = -1; for ( U32 i = 0; i < size; i++ ) { if ( table[i].refCount > 0 || table[i].scriptRefCount > 0) { Con::printf( "%d: \"%c%s%c\" REF: %d", i, 0x10, table[i].string, 0x11, table[i].refCount ); if ( maxIndex == -1 || table[i].refCount > table[maxIndex].refCount ) maxIndex = i; count++; } } Con::printf( ">> STRINGS: %d MAX REF COUNT: %d \"%c%s%c\" <<", count, ( maxIndex == -1 ) ? 0 : table[maxIndex].refCount, 0x10, ( maxIndex == -1 ) ? "" : table[maxIndex].string, 0x11 ); } ConsoleFunctionGroupBegin(NetStringTable, "Debug functions for the NetStringTable."); ConsoleFunction( dumpNetStringTable, void, 1, 1, "dumpNetStringTable()" ) { argc; argv; gNetStringTable->dumpToConsole(); } ConsoleFunctionGroupEnd(NetStringTable); #endif // DEBUG