//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- // List of master servers to query, each one is tried in order // until one responds $Pref::Server::RegionMask = 2; $pref::Master[0] = "2:master.garagegames.com:28002"; // Information about the server $Pref::Server::Name = "Torque Demo Server"; $Pref::Server::Info = "This is a Torque Demo server."; // The connection error message is transmitted to the client immediatly // on connection, if any further error occures during the connection // process, such as network traffic mismatch, or missing files, this error // message is display. This message should be replaced with information // usefull to the client, such as the url or ftp address of where the // latest version of the game can be obtained. $Pref::Server::ConnectionError = "You do not have the correct version of Torque demo or "@ "the resources needed to play on this server, please contact "@ "the server operator or visit the Torque "@ "project web site for more information."; // The network port is also defined by the client, this value // overrides pref::net::port for dedicated servers $Pref::Server::Port = 28000; // If the password is set, clients must provide it in order // to connect to the server $Pref::Server::Password = ""; // Password for admin clients $Pref::Server::AdminPassword = ""; // Misc server settings. $Pref::Server::MaxPlayers = 64; $Pref::Server::TimeLimit = 20; // In minutes $Pref::Server::KickBanTime = 300; // specified in seconds $Pref::Server::BanTime = 1800; // specified in seconds $Pref::Server::FloodProtectionEnabled = 1; $Pref::Server::MaxChatLen = 120;