//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- datablock ParticleData(ChimneySmoke) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = -0.2; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 3000; lifetimeVarianceMS = 250; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.6 0.6 0.6 0.1"; colors[1] = "0.6 0.6 0.6 0.1"; colors[2] = "0.6 0.6 0.6 0.0"; sizes[0] = 0.5; sizes[1] = 0.75; sizes[2] = 1.5; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(ChimneySmokeEmitter) { ejectionPeriodMS = 20; periodVarianceMS = 5; ejectionVelocity = 0.25; velocityVariance = 0.10; thetaMin = 0.0; thetaMax = 90.0; particles = ChimneySmoke; }; datablock ParticleEmitterNodeData(ChimneySmokeEmitterNode) { timeMultiple = 1; }; datablock ParticleData(CottageSmoke) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = 0.02; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 3000; lifetimeVarianceMS = 250; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.0 0.0 0.0 0.0"; colors[1] = "0.2 0.2 0.2 0.1"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 0.5; sizes[1] = 0.75; sizes[2] = 1.5; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(CottageSmokeEmitter) { ejectionPeriodMS = 20; periodVarianceMS = 5; ejectionVelocity = 0.0; velocityVariance = 0.0; thetaMin = 0.0; thetaMax = 90.0; particles = CottageSmoke; }; datablock ParticleEmitterNodeData(CottageSmokeEmitterNode) { timeMultiple = 1; }; //----------------------------------------------------------------------------- datablock ParticleData(ChimneyFire1) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = -0.3; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 500; lifetimeVarianceMS = 250; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.8 0.6 0.0 0.1"; colors[1] = "0.8 0.6 0.0 0.1"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 1.0; sizes[1] = 1.0; sizes[2] = 5.0; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleData(ChimneyFire2) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = -0.5; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 800; lifetimeVarianceMS = 150; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.6 0.6 0.0 0.1"; colors[1] = "0.6 0.6 0.0 0.1"; colors[2] = "0.0 0.0 0.0 0.0"; sizes[0] = 0.5; sizes[1] = 0.5; sizes[2] = 0.5; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(ChimneyFireEmitter) { ejectionPeriodMS = 15; periodVarianceMS = 5; ejectionVelocity = 0.25; velocityVariance = 0.10; thetaMin = 0.0; thetaMax = 90.0; particles = "ChimneyFire1" TAB "ChimneyFire2"; }; datablock ParticleEmitterNodeData(ChimneyFireEmitterNode) { timeMultiple = 1; }; //----------------------------------------------------------------------------- // TORCHFIRE particle emitters - used on the braziers in the Orc Temple //----------------------------------------------------------------------------- datablock ParticleData(TorchFire1) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = -0.3; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 500; lifetimeVarianceMS = 250; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.6 0.6 0.0 0.1"; colors[1] = "0.8 0.6 0.0 0.1"; colors[2] = "0.0 0.0 0.0 0.1"; sizes[0] = 0.5; sizes[1] = 0.5; sizes[2] = 2.4; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleData(TorchFire2) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; gravityCoefficient = -0.5; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 800; lifetimeVarianceMS = 150; useInvAlpha = false; spinRandomMin = -30.0; spinRandomMax = 30.0; colors[0] = "0.8 0.6 0.0 0.1"; colors[1] = "0.6 0.6 0.0 0.1"; colors[2] = "0.0 0.0 0.0 0.1"; sizes[0] = 0.3; sizes[1] = 0.3; sizes[2] = 0.3; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(TorchFireEmitter) { ejectionPeriodMS = 15; periodVarianceMS = 5; ejectionVelocity = 0.25; velocityVariance = 0.10; thetaMin = 0.0; thetaMax = 45.0; particles = "TorchFire1" TAB "TorchFire2"; }; datablock ParticleEmitterNodeData(TorchFireEmitterNode) { timeMultiple = 1; }; // ---------------------------------------- datablock ParticleData(FliesParticle) { textureName = "~/data/shapes/particles/firefly"; dragCoefficient = 0.0; windCoefficient = 5.0; gravityCoefficient = 0.0; inheritedVelFactor = 0.00; lifetimeMS = 8000; lifetimeVarianceMS = 0; useInvAlpha = false; spinRandomMin = -90.0; spinRandomMax = 90.0; colors[0] = "0 0 0 0 "; colors[1] = "1 0 0 1"; colors[2] = "1 1 0 1"; colors[3] = "0 0 0 0"; sizes[0] = 0.0; sizes[1] = 0.15; sizes[2] = 0.2; sizes[3] = 0.0; times[0] = 0.0; times[1] = 0.1; times[2] = 0.5; times[3] = 1.0; }; datablock ParticleEmitterData(FliesEmitter) { ejectionPeriodMS = 300; periodVarianceMS = 0; ejectionVelocity = 3; velocityVariance = 1.00; ejectionOffset = 1.0; thetaMin = 75.0; thetaMax = 90.0; phiReferenceVel = 360.00; phiVariance = 360.00; particles = "FliesParticle"; }; datablock ParticleEmitterNodeData(FliesNode) { timeMultiple = 1; }; // ---------------------------------------- datablock ParticleData(EmberParticle) { textureName = "~/data/shapes/particles/ember"; dragCoefficient = 0.0; windCoefficient = 0.0; gravityCoefficient = -0.05; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 5000; lifetimeVarianceMS = 0; useInvAlpha = false; spinRandomMin = -90.0; spinRandomMax = 90.0; colors[0] = "1.000000 0.800000 0.000000 0.800000"; colors[1] = "1.000000 0.700000 0.000000 0.800000"; colors[2] = "1.000000 0.000000 0.000000 0.200000"; sizes[0] = 0.05; sizes[1] = 0.1; sizes[2] = 0.05; times[0] = 0.0; times[1] = 0.5; times[2] = 1.0; }; datablock ParticleEmitterData(EmberEmitter) { ejectionPeriodMS = 100; periodVarianceMS = 0; ejectionVelocity = 0.75; velocityVariance = 0.00; ejectionOffset = 2.0; thetaMin = 1.0; thetaMax = 100.0; particles = "EmberParticle"; }; datablock ParticleEmitterNodeData(EmberNode) { timeMultiple = 1; }; // ---------------------------------------- datablock ParticleData(CampFireParticle) { textureName = "~/data/shapes/particles/smoke"; dragCoefficient = 0.0; windCoefficient = 0.0; gravityCoefficient = -0.05; // rises slowly inheritedVelFactor = 0.00; lifetimeMS = 5000; lifetimeVarianceMS = 1000; useInvAlpha = false; spinRandomMin = -90.0; spinRandomMax = 90.0; spinSpeed = 1.0; colors[0] = "0.2 0.2 0.0 0.2"; colors[1] = "0.6 0.2 0.0 0.2"; colors[2] = "0.4 0.0 0.0 0.1"; colors[3] = "0.1 0.04 0.0 0.3"; sizes[0] = 0.5; sizes[1] = 4.0; sizes[2] = 5.0; sizes[3] = 6.0; times[0] = 0.0; times[1] = 0.1; times[2] = 0.2; times[3] = 0.3; }; datablock ParticleEmitterData(CampFireEmitter) { ejectionPeriodMS = 50; periodVarianceMS = 0; ejectionVelocity = 0.55; velocityVariance = 0.00; ejectionOffset = 1.0; thetaMin = 1.0; thetaMax = 100.0; particles = "CampFireParticle"; }; datablock ParticleEmitterNodeData(CampFireNode) { timeMultiple = 1; };