// MNBigMat.h // Created by Steve Anderson, Nov. 22 1996. // BigMatrix is for when I need good old-fashioned mxn matrices. // Classes: // BigMatrix #ifndef __MN_BIGMAT_H_ #define __MN_BIGMAT_H_ #define BIGMAT_MAX_SIZE 10000 class BigMatrix { public: int m, n; float *val; BigMatrix () { val=NULL; m=0; n=0; } DllExport BigMatrix (int mm, int nn); DllExport BigMatrix (const BigMatrix & from); ~BigMatrix () { Clear (); } DllExport void Clear (); DllExport int SetSize (int mm, int nn); DllExport float *operator[](int i) const; DllExport BigMatrix & operator= (const BigMatrix & from); DllExport void SetTranspose (BigMatrix & trans) const; DllExport float Invert(); DllExport void Identity (); // Debugging functions: DllExport void Randomize (float scale); DllExport void MNDebugPrint (); // Do not use -- does nothing. (Replaced by MNDebugPrint.) DllExport void dump (FILE *fp); }; DllExport extern BOOL BigMatMult (BigMatrix & a, BigMatrix & b, BigMatrix &c); #endif