/*! \file PFClassIDs.h \brief Class and SubClass IDs for PF objects and actions. */ /********************************************************************** *< CREATED BY: Oleg Bayborodin HISTORY: created 10-23-01 *> Copyright (c) 2001, All Rights Reserved. **********************************************************************/ #ifndef _PFCLASSIDS_H_ #define _PFCLASSIDS_H_ #include "plugapi.h" //==================================================================================// // PF SubClass IDs // //==================================================================================// #define PFSubClassID_PartB PF_SUBCLASS_ID_PARTB // for classes that should not be directly creatable by maxscript #define PFSubClassID_PartB_MXS_NonCreatable PF_SUBCLASS_ID_PARTB+1 // SubClassID to identify PF Engine plug-ins #define PFEngineSubClassID Class_ID(0x74f93a00, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify particle channel plug-ins #define ParticleChannelSubClassID Class_ID(0x74f93a01, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify PF Operator plug-ins that don't have 3D representation (icon) #define PFOperatorSubClassID Class_ID(PF_OPERATOR_SUBCLASS_ID, PFSubClassID_PartB) // SubClassID to identify PF Operator plug-ins that have 3D representation (icon) #define PFOperator3DSubClassID Class_ID(PF_OPERATOR3D_SUBCLASS_ID, PFSubClassID_PartB) // SubClassID to identify PF Test plug-ins that don't have 3D representation (icon) #define PFTestSubClassID Class_ID(PF_TEST_SUBCLASS_ID, PFSubClassID_PartB) // SubClassID to identify PF Test plug-ins that have 3D representation (icon) #define PFTest3DSubClassID Class_ID(PF_TEST3D_SUBCLASS_ID, PFSubClassID_PartB) // SubClassID to identify misc PF classes that don't have 3D representation (icon) #define PFItemSubClassID Class_ID(PF_ITEM_SUBCLASS_ID, PFSubClassID_PartB) #define PFItemSubClassID_MXS_NonCreatable Class_ID(PF_ITEM_SUBCLASS_ID, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify misc PF classes that have 3D representation (icon or else) #define PFObjectSubClassID Class_ID(PF_OBJECT_SUBCLASS_ID, PFSubClassID_PartB) #define PFObjectSubClassID_MXS_NonCreatable Class_ID(PF_OBJECT_SUBCLASS_ID, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify classes that represent particle system icons (like ParticleFlow shell) #define PFSystemSubClassID Class_ID(0x74f93a08, PFSubClassID_PartB) // SubClassID to identify classes to store action state #define PFActionStateSubClassID Class_ID(0x74f93a09, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify classes to store particle container #define ParticleContainerSubClassID Class_ID(0x74f93a0a, PFSubClassID_PartB_MXS_NonCreatable) // SubClassID to identify misc PF classes that have their own initialization in PView #define PViewItemSubClassID Class_ID(0x74f93a0b, PFSubClassID_PartB_MXS_NonCreatable) //==================================================================================// // Standard Particle Channels // //==================================================================================// #define ParticleChannelClassID_PartB 0x1eb34100 #define ParticleChannelNew_Class_ID Class_ID(0x74f93b01, ParticleChannelClassID_PartB) #define ParticleChannelID_Class_ID Class_ID(0x74f93b02, ParticleChannelClassID_PartB) #define ParticleChannelBool_Class_ID Class_ID(0x74f93b03, ParticleChannelClassID_PartB) #define ParticleChannelInt_Class_ID Class_ID(0x74f93b04, ParticleChannelClassID_PartB) #define ParticleChannelFloat_Class_ID Class_ID(0x74f93b05, ParticleChannelClassID_PartB) #define ParticleChannelPoint2_Class_ID Class_ID(0x74f93b06, ParticleChannelClassID_PartB)// NIY #define ParticleChannelPoint3_Class_ID Class_ID(0x74f93b07, ParticleChannelClassID_PartB) #define ParticleChannelPTV_Class_ID Class_ID(0x74f93b08, ParticleChannelClassID_PartB) #define ParticleChannelInterval_Class_ID Class_ID(0x74f93b09, ParticleChannelClassID_PartB)// NIY #define ParticleChannelAngAxis_Class_ID Class_ID(0x74f93b0a, ParticleChannelClassID_PartB) #define ParticleChannelQuat_Class_ID Class_ID(0x74f93b0b, ParticleChannelClassID_PartB) #define ParticleChannelMatrix3_Class_ID Class_ID(0x74f93b0c, ParticleChannelClassID_PartB) #define ParticleChannelMesh_Class_ID Class_ID(0x74f93b0d, ParticleChannelClassID_PartB) #define ParticleChannelMeshMap_Class_ID Class_ID(0x74f93b0e, ParticleChannelClassID_PartB) #define ParticleChannelINode_Class_ID Class_ID(0x74f93b0f, ParticleChannelClassID_PartB) #define ParticleChannelTabPoint3_Class_ID Class_ID(0x74f93b10, ParticleChannelClassID_PartB)// NIY #define ParticleChannelTabFace_Class_ID Class_ID(0x74f93b11, ParticleChannelClassID_PartB)// NIY #define ParticleChannelTabUVVert_Class_ID Class_ID(0x74f93b12, ParticleChannelClassID_PartB) #define ParticleChannelTabTVFace_Class_ID Class_ID(0x74f93b13, ParticleChannelClassID_PartB) #define ParticleChannelMap_Class_ID Class_ID(0x74f93b14, ParticleChannelClassID_PartB) #define ParticleChannelVoid_Class_ID Class_ID(0x74f93b15, ParticleChannelClassID_PartB) //==================================================================================// // Standard PF Actions // //==================================================================================// #define PFActionClassID_PartB 0x1eb34200 //----------------------------------------------------------------------------------// // Standard PF Operators // #define PFOperatorViewportRender_Class_ID Class_ID(0x74f93b01, PFActionClassID_PartB)// retired - Oleg #define PFOperatorDisplay_Class_ID Class_ID(0x74f93b02, PFActionClassID_PartB)// Oleg #define PFOperatorRender_Class_ID Class_ID(0x74f93b03, PFActionClassID_PartB)// Oleg #define PFOperatorViewportMetaball_Class_ID Class_ID(0x74f93b04, PFActionClassID_PartB)// NIY #define PFOperatorRenderMetaball_Class_ID Class_ID(0x74f93b05, PFActionClassID_PartB)// NIY #define PFOperatorSimpleBirth_Class_ID Class_ID(0x74f93b06, PFActionClassID_PartB)// Andy #define PFOperatorSimplePosition_Class_ID Class_ID(0x74f93b07, PFActionClassID_PartB)// Andy #define PFOperatorSimpleSpeed_Class_ID Class_ID(0x74f93b08, PFActionClassID_PartB)// DavidT #define PFOperatorSimpleOrientation_Class_ID Class_ID(0x74f93b09, PFActionClassID_PartB)// DavidT #define PFOperatorSimpleSpin_Class_ID Class_ID(0x74f93b0a, PFActionClassID_PartB)// DavidT #define PFOperatorSimpleShape_Class_ID Class_ID(0x74f93b0b, PFActionClassID_PartB)// Andy #define PFOperatorSimpleScale_Class_ID Class_ID(0x74f93b0c, PFActionClassID_PartB)// DavidT #define PFOperatorSimpleMapping_Class_ID Class_ID(0x74f93b0d, PFActionClassID_PartB)// Oleg #define PFOperatorMaterial_Class_ID Class_ID(0x74f93b0e, PFActionClassID_PartB)// retired - Oleg #define PFOperatorInstanceShape_Class_ID Class_ID(0x74f93b0f, PFActionClassID_PartB)// Andy #define PFOperatorMarkShape_Class_ID Class_ID(0x74f93b10, PFActionClassID_PartB)// Andy #define PFOperatorFacingShape_Class_ID Class_ID(0x74f93b11, PFActionClassID_PartB)// Andy #define PFOperatorMetaballShape_Class_ID Class_ID(0x74f93b12, PFActionClassID_PartB)// NIY #define PFOperatorFragmentShape_Class_ID Class_ID(0x74f93b13, PFActionClassID_PartB)// NIY #define PFOperatorLongShape_Class_ID Class_ID(0x74f93b14, PFActionClassID_PartB)// NIY #define PFOperatorExit_Class_ID Class_ID(0x74f93b15, PFActionClassID_PartB)// Andy #define PFOperatorForceSpaceWarp_Class_ID Class_ID(0x74f93b16, PFActionClassID_PartB)// Watje #define PFOperatorPositionOnObject_Class_ID Class_ID(0x74f93b17, PFActionClassID_PartB)// Oleg #define PFOperatorPositionAgglomeration_Class_ID Class_ID(0x74f93b18, PFActionClassID_PartB)// NIY #define PFOperatorSpeedAvoidCollisions_Class_ID Class_ID(0x74f93b19, PFActionClassID_PartB)// NIY #define PFOperatorSpeedCopy_Class_ID Class_ID(0x74f93b1a, PFActionClassID_PartB)// Oleg #define PFOperatorSpeedFollowLeader_Class_ID Class_ID(0x74f93b1b, PFActionClassID_PartB)// NIY #define PFOperatorSpeedKeepApart_Class_ID Class_ID(0x74f93b1c, PFActionClassID_PartB)// Oleg #define PFOperatorSpeedSurfaceNormals_Class_ID Class_ID(0x74f93b1d, PFActionClassID_PartB)// Oleg #define PFOperatorOrientationFollowPath_Class_ID Class_ID(0x74f93b1e, PFActionClassID_PartB)// NIY #define PFOperatorOrientationFacing_Class_ID Class_ID(0x74f93b1f, PFActionClassID_PartB)// NIY #define PFOperatorSpinBySpeed_Class_ID Class_ID(0x74f93b20, PFActionClassID_PartB)// NIY #define PFOperatorBirthByObjectGroup_Class_ID Class_ID(0x74f93b21, PFActionClassID_PartB)// NIY #define PFOperatorScriptBirth_Class_ID Class_ID(0x74f93b22, PFActionClassID_PartB)// Oleg #define PFOperatorScript_Class_ID Class_ID(0x74f93b23, PFActionClassID_PartB)// Oleg #define PFOperatorComments_Class_ID Class_ID(0x74f93b24, PFActionClassID_PartB)// Oleg #define PFOperatorCache_Class_ID Class_ID(0x74f93b25, PFActionClassID_PartB)// Oleg #define PFOperatorMaterialStatic_Class_ID Class_ID(0x74f93b26, PFActionClassID_PartB)// Oleg #define PFOperatorMaterialDynamic_Class_ID Class_ID(0x74f93b27, PFActionClassID_PartB)// Oleg #define PFOperatorMaterialFrequency_Class_ID Class_ID(0x74f93b28, PFActionClassID_PartB)// Oleg //----------------------------------------------------------------------------------// // Standard PF Tests and Test Operators // #define PFTestDuration_Class_ID Class_ID(0x74f93c01, PFActionClassID_PartB)// Oleg #define PFTestSpawn_Class_ID Class_ID(0x74f93c02, PFActionClassID_PartB)// Oleg #define PFTestCollisionSpaceWarp_Class_ID Class_ID(0x74f93c03, PFActionClassID_PartB)// Watje #define PFTestSpawnCollisionSW_Class_ID Class_ID(0x74f93c04, PFActionClassID_PartB)// Oleg #define PFTestSpeed_Class_ID Class_ID(0x74f93c05, PFActionClassID_PartB)// Oleg #define PFTestSpeedGoToTarget_Class_ID Class_ID(0x74f93c06, PFActionClassID_PartB)// Oleg #define PFTestScale_Class_ID Class_ID(0x74f93c07, PFActionClassID_PartB)// Oleg #define PFTestProximity_Class_ID Class_ID(0x74f93c08, PFActionClassID_PartB)// NIY #define PFTestScript_Class_ID Class_ID(0x74f93c09, PFActionClassID_PartB)// Oleg #define PFTestGoToNextEvent_Class_ID Class_ID(0x74f93c0a, PFActionClassID_PartB)// Oleg #define PFTestSplitByAmount_Class_ID Class_ID(0x74f93c0b, PFActionClassID_PartB)// Oleg #define PFTestSplitBySource_Class_ID Class_ID(0x74f93c0c, PFActionClassID_PartB)// Oleg #define PFTestSplitSelected_Class_ID Class_ID(0x74f93c0d, PFActionClassID_PartB)// Oleg #define PFTestGoToRotation_Class_ID Class_ID(0x74f93c0e, PFActionClassID_PartB)// Oleg //==================================================================================// // PF Actors // //==================================================================================// #define PFActorClassID_PartB 0x1eb34300 #define PFEngine_Class_ID Class_ID(0x74f93b01, PFActorClassID_PartB) #define ParticleGroup_Class_ID Class_ID(0x74f93b02, PFActorClassID_PartB) #define PFActionList_Class_ID Class_ID(0x74f93b03, PFActorClassID_PartB) #define PFArrow_Class_ID Class_ID(0x74f93b04, PFActorClassID_PartB) #define PFIntegrator_Class_ID Class_ID(0x74f93b05, PFActorClassID_PartB) #define PViewManager_Class_ID Class_ID(0x74f93b06, PFActorClassID_PartB) #define ParticleView_Class_ID Class_ID(0x74f93b07, PFActorClassID_PartB) #define PFActionListPool_Class_ID Class_ID(0x74f93b08, PFActorClassID_PartB) #define PFSystemPool_Class_ID Class_ID(0x74f93b09, PFActorClassID_PartB) #define PFSimpleActionState_Class_ID Class_ID(0x74f93b0a, PFActorClassID_PartB) #define ParticleContainer_Class_ID Class_ID(0x74f93b0b, PFActorClassID_PartB) #define PFNotifyDepCatcher_Class_ID Class_ID(0x74f93b0c, PFActorClassID_PartB) //==================================================================================// // PF Materials // //==================================================================================// #define PFMaterialClassID_PartB 0x1eb34400 #define ParticleBitmap_Class_ID Class_ID(0x74f93d01, PFMaterialClassID_PartB) //==================================================================================// // PF Color Scheme // //==================================================================================// #define PFSourceGizmoColorId 0x13597ec7 #define pfSourceGizmoColor RGB(243,180,97) #define PFOperatorGizmoColorId 0x204449b5 #define pfOperatorGizmoColor RGB(68,115,149) #define PFTestGizmoColorId 0x0be30545 #define pfTestGizmoColor RGB(253,229,55) #define PFSubselectionColorId 0x35350e4 #define pfSubselectionColor RGB(255, 0, 0) #endif // _PFCLASSIDS_H_