#ifndef _MDGModifier #define _MDGModifier // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MDGModifier // // ***************************************************************************** // // CLASS DESCRIPTION (MDGModifier) // // An MDGModifier is used to change the structure of the dependency graph. This // includes adding nodes, making new connections, and removing existing // connections. An MDGModifier keeps track of all operations that it is // used for, so that they can be undone or redone. Calling undo causes an // MDGModifier to undo all of the dependency graph changes that it has // done. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MObject; class MPlug; class MTypeId; class MString; // ***************************************************************************** // CLASS DECLARATION (MDGModifier) /// Dependency graph modifier /** A class that is used to modify the dependency graph and also supports undo */ #if defined(_WIN32) #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MDGModifier { public: /// MDGModifier(); /// virtual ~MDGModifier(); /// MObject createNode( const MTypeId &typeId, MStatus* ReturnStatus = NULL ); /// MObject createNode( const MString &type, MStatus* ReturnStatus = NULL ); /// MStatus deleteNode( const MObject & node ); /// MStatus renameNode( const MObject & node, const MString &newName ); /// MStatus setNodeLockState( const MObject & node, bool newState ); /// MStatus connect( const MObject & sourceNode, const MObject & sourceAttr, const MObject & destNode, const MObject & destAttr ); /// MStatus disconnect( const MObject & sourceNode, const MObject & sourceAttr, const MObject & destNode, const MObject & destAttr ); /// MStatus connect( const MPlug& source, const MPlug& dest ); /// MStatus disconnect( const MPlug& source, const MPlug& dest ); /// MStatus addAttribute( const MObject& node, const MObject& attribute, MFnDependencyNode::MAttrClass type = MFnDependencyNode::kLocalDynamicAttr ); /// MStatus removeAttribute( const MObject& node, const MObject& attribute, MFnDependencyNode::MAttrClass type = MFnDependencyNode::kLocalDynamicAttr ); /// MStatus commandToExecute( const MString& command ); /// MStatus doIt(); /// MStatus undoIt(); protected: MDGModifier( void * ); MDGModifier( const MDGModifier & other ); MDGModifier& operator =( const MDGModifier & rhs ); void* data; bool fOwn; private: static const char* className(); }; #if defined(_WIN32) #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDGModifier */