#ifndef _MFileIO #define _MFileIO // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MFileIO // // ***************************************************************************** // // CLASS DESCRIPTION (MFileIO) // // The MFileIO class provides a set of global functions that can be used to // load and store scene elements into maya files. Methods are also provided // to import elements from other files into the current scene, and export // elements of the current scene into files. As well, references to other // files can be created and removed. // // This class implements only the most common operations from the full set // possible with the MEL command "file." See the documentation of this // command for a complete listing of all the possiblities. If more control // is required than provided by this class, a MEL command can be constructed // according to the instructions for the "file" command, and issued via the // executeCommand method of the MGlobal class. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MFileIO) /// I/O operations on scene files. /** Methods for opening, saving, importing, exporting and referencing files. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MFileIO { public: /// MFileIO (); /// MFileIO ( const MString& fileName ); /// virtual ~MFileIO (); /// static MString currentFile (); /// static MStatus setCurrentFile ( const MString& fileName ); /// static MString fileType(); /// static MStatus getFileTypes ( MStringArray& types ); /// static MStatus newFile ( bool force = false ); /// static MStatus open ( const MString& fileName, const char* type = NULL, bool force = false ); /// static MStatus save ( bool force = false ); /// static MStatus saveAs ( const MString& fileName, const char* type = NULL, bool force = false ); /// static MStatus import ( const MString& fileName, const char* type = NULL); /// static MStatus exportSelected ( const MString& fileName, const char* type = NULL); /// static MStatus exportAll ( const MString& fileName, const char* type = NULL); /// static MStatus getReferences ( MStringArray& references ); /// static MStatus getReferenceNodes ( const MString &fileName, MStringArray& nodes ); /// static MStatus getReferenceConnectionsMade ( const MString &fileName, MStringArray& connections ); /// static MStatus getReferenceConnectionsBroken( const MString& fileName, MStringArray& connections ); /// static MStatus getReferenceConnectionsBroken( const MString& fileName, MPlugArray& srcPlugs, MPlugArray& destPlugs ); /// static MStatus getReferenceConnectionsBroken( const MObject& node, MStringArray& connections, bool append = false, bool removeDuplicates = true ); /// static MStatus getReferenceConnectionsBroken( const MObject& node, MPlugArray& srcPlugs, MPlugArray& destPlugs, bool append = false, bool removeDuplicates = true ); /// static MStatus reference ( const MString& fileName ); /// static MStatus removeReference ( const MString& fileName ); /// static bool isReadingFile(); /// static bool isWritingFile(); /// static bool mustRenameToSave(MStatus *ReturnStatus = NULL); /// static MStatus setMustRenameToSave(bool); /// static MString mustRenameToSaveMsg(MStatus *ReturnStatus = NULL); /// static MStatus setMustRenameToSaveMsg(MString &); /// static MString beforeOpenFilename(MStatus * ReturnStatus = NULL); /// static MString beforeImportFilename(MStatus * ReturnStatus = NULL); /// static MString beforeSaveFilename(MStatus * ReturnStatus = NULL); /// static MString beforeExportFilename(MStatus * ReturnStatus = NULL); /// static MString beforeReferenceFilename(MStatus * ReturnStatus = NULL); protected: // No protected members private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFileIO */