#ifndef _MFnDirectionalLight #define _MFnDirectionalLight // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MFnDirectionalLight // // ***************************************************************************** // // CLASS DESCRIPTION (MFnDirectionalLight) // // MFnDirectionalLight facilitates creation and manipulation of dependency // nodes representing direction lights. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MFnDirectionalLight) /// Manage Directional Light dependency Nodes /** Facilitate the creation and manipulation of directional light nodes. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MFnDirectionalLight : public MFnNonExtendedLight { declareDagMFn(MFnDirectionalLight,MFnNonExtendedLight); public: /// MObject create( bool UIvisible = true, MStatus * ReturnStatus = NULL ); /// MObject create( const MObject& parent, bool UIvisible = true, MStatus * ReturnStatus = NULL ); /// float shadowAngle( MStatus * ReturnStatus = NULL ) const; /// MStatus setShadowAngle( const float& shadow_angle ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnDirectionalLight */