#ifndef _MFnPartition #define _MFnPartition // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MFnPartition // // ***************************************************************************** // // CLASS DESCRIPTION (MFnPartition) // // MFnPartition is the function partition that is used for manipulating // partitions of objects. Partitions in Maya are dependency nodes, so it // is possible for one partition to contain others. // // A partition is a list of dependency nodes and dag nodes. Partitions // are useful for keeping track of lists of objects for many purposes such // as selection or applying common rendering parameters. Partitions in // Maya are also dependency nodes, so it is possible for one partition to // contain others.. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include // ***************************************************************************** // DECLARATIONS class MObjectArray; class MSelectionList; class MDagPath; // ***************************************************************************** // CLASS DECLARATION (MFnPartition) /// Function Partition for Partitions of Objects /** Function partition for partitions of objects */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MFnPartition : public MFnDependencyNode { declareMFn(MFnPartition, MFnDependencyNode); public: /// enum Restriction { /// kNone, /// kVerticesOnly, /// kEdgesOnly, /// kFacetsOnly, /// kEditPointsOnly, /// kRenderableOnly }; /// MObject create( bool isRenderPartition = false, MStatus * ReturnStatus = NULL ); /// bool isRenderPartition( MStatus * ReturnStatus = NULL ) const; /// MStatus addMember( const MObject &set ); /// MStatus removeMember( const MObject &set ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnPartition */