#ifndef _MLibrary #define _MLibrary // // ***************************************************************************** // // Copyright (C) 1996-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MLibrary // // ***************************************************************************** // // CLASS DESCRIPTION (MLibrary) // // When creating a "library mode" Maya application, this class must be // used in the program's main routine to initialize Maya, and later // to cleanUp allocated Maya state. A typical usage would be: // main(int argc, char **argv) // { // MStatus status; // status = MLibrary::initialize (argv[0], true); // if ( !status ) { // status.perror("MLibrary::initialize"); // return (1); // } // // // Maya API code goes here // // MLibrary::cleanup(); // return (0); // } // // If the call to cleanup is omitted, you will get errors when the program // exits, as static destructors in the Maya libraries are run. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MLibrary) /// Set up Maya to run in library mode. /** Initialize and cleanup routines for Maya running in library mode. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MLibrary { public: /// MLibrary (); /// virtual ~MLibrary (); /// static MStatus initialize (char* applicationName, bool viewLicense = false); /// static void cleanup( int exitStatus = 0 ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MLibrary */