#ifndef _MRenderView #define _MRenderView // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MRenderView // // ***************************************************************************** // // CLASS DESCRIPTION (MRenderView) // // MRenderView is a class which provides access to the Maya Render View window. // It allows plugins to send image data to the window in the same way that the // Maya renderer does. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS // Declaration of the pixel data type. Each channel must be a floating point // value in the range 0 to 255.0. // typedef struct RV_PIXEL { float r; float g; float b; float a; } RV_PIXEL; // ***************************************************************************** // CLASS DECLARATION (MRenderView) /// Static class providing Render View API functions (OpenMayaRender) /** */ class OPENMAYARENDER_EXPORT MRenderView { public: /// static bool doesRenderEditorExist(); /// static MStatus setCurrentCamera( MDagPath& camera ); /// static MStatus getRenderRegion( unsigned int& left, unsigned int& right, unsigned int& bottom, unsigned int& top ); /// static MStatus startRender( unsigned int width, unsigned int height, bool doNotClearBackground = false ); /// static MStatus startRegionRender( unsigned int imageWidth, unsigned int imageHeight, unsigned int regionLeft, unsigned int regionRight, unsigned int regionBottom, unsigned int regionTop, bool doNotClearBackground = false ); /// static MStatus updatePixels( unsigned int left, unsigned int right, unsigned int bottom, unsigned int top, RV_PIXEL* pPixels ); /// static MStatus refresh( unsigned int left, unsigned int right, unsigned int bottom, unsigned int top ); /// static MStatus endRender(); private: // for API error reporting static const char *className() { return "MRenderView"; }; }; // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MRenderView */