#ifndef _MSelectionList #define _MSelectionList // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MSelectionList // // ***************************************************************************** // // CLASS DESCRIPTION (MSelectionList) // // This class implements a list of MObjects. // // The global selection list is a special case where the objects on the list // are also active objects in Maya. // // Besides the usual list methods, this class also provides an add method // which retrieves objects from Maya, such as dependency nodes, by name. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MDagPath; class MString; class MStringArray; class MPlug; // ***************************************************************************** // CLASS DECLARATION (MSelectionList) /// A list of MObjects /** Implement a list of MObjects. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MSelectionList { public: /// enum MergeStrategy { /// kMergeNormal=0, /// kXORWithList, /// kRemoveFromList }; /// MSelectionList(); /// MSelectionList( const MSelectionList & src ); /// virtual ~MSelectionList(); /// MStatus clear (); /// bool isEmpty ( MStatus * ReturnStatus = NULL ) const; /// unsigned int length ( MStatus * ReturnStatus = NULL ) const; /// MStatus getDependNode ( unsigned index, MObject &depNode ) const; /// MStatus getDagPath ( unsigned index, MDagPath &dagPath, MObject &component = MObject::kNullObj ) const; /// MStatus getPlug ( unsigned index, MPlug &plug ) const; /// MStatus add ( const MObject & object, const bool mergeWithExisting = false ); /// MStatus add ( const MDagPath & object, const MObject & component = MObject::kNullObj, const bool mergeWithExisting = false ); /// MStatus add ( const MString & matchString ); /// MStatus add ( const MPlug & plug, const bool mergeWithExisting = false ); /// MStatus remove ( unsigned int index ); /// MStatus replace ( unsigned index, const MObject & item ); /// MStatus replace ( unsigned index, const MDagPath& item, const MObject& component = MObject::kNullObj ); /// MStatus replace ( unsigned index, const MPlug & plug ); /// bool hasItem ( const MObject & item, MStatus* ReturnStatus = NULL ) const; /// bool hasItem ( const MDagPath& item, const MObject& component = MObject::kNullObj, MStatus* ReturnStatus = NULL ) const; /// bool hasItem ( const MPlug & plug, MStatus* ReturnStatus = NULL ) const; /// bool hasItemPartly ( const MDagPath& item, const MObject& component, MStatus* ReturnStatus = NULL ) const; /// MStatus toggle ( const MDagPath& item, const MObject& component = MObject::kNullObj ); /// MSelectionList& operator =( const MSelectionList& other ); /// MStatus merge( const MSelectionList& other, const MergeStrategy strategy = kMergeNormal ); /// MStatus merge( const MDagPath& object, const MObject& component = MObject::kNullObj, const MergeStrategy strategy = kMergeNormal ); /// MStatus getSelectionStrings( MStringArray & array ) const; /// MStatus getSelectionStrings( unsigned index, MStringArray & array ) const; protected: // No protected members private: MSelectionList( void * ); static const char* className(); void merge( const void*, const MergeStrategy strategy ); void * list_data; bool fOwn; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MSelectionList */