#ifndef LINUX #pragma once #endif #ifndef _MDrawInfo #define _MDrawInfo // // ***************************************************************************** // // Copyright (C) 1998-2001 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MDrawInfo // // This class is used by the getDrawRequests method of MPxSurfaceShapeUI // to specify the current object drawing state for a user defined shape. // // The getPrototype method is used to construct a draw request object // based on the current draw state for the object. // // See MDrawRequest for more information. // // ***************************************************************************** // // CLASS DESCRIPTION (MDrawInfo) // // ***************************************************************************** // #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include #include // ***************************************************************************** // DECLARATIONS class MSelectionMask; class MSelectionTypeSet; class MPoint; class MPointArray; class MVector; class MSelectionList; class MMatrix; // ***************************************************************************** // CLASS DECLARATION (MDrawInfo) /// Drawing state used in the draw methods of MPxSurfaceShapeUI (OpenMayaUI) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MDrawInfo { public: /// MDrawInfo(); /// MDrawInfo( const MDrawInfo& in ); /// virtual ~MDrawInfo(); // This method returns a partially filled in MDrawRequest /// MDrawRequest getPrototype( const MPxSurfaceShapeUI& drawHandler ) const; // Only really need camera path here /// M3dView view() const; // path to object to draw /// const MDagPath multiPath () const; // projection (camera) matrix /// const MMatrix projectionMatrix() const; // world space inclusive matrix /// const MMatrix inclusiveMatrix() const; // display appearance (this may change during traversal) /// M3dView::DisplayStyle displayStyle() const; // display status of object to draw /// M3dView::DisplayStatus displayStatus() const; /// bool inSelect() const; /// bool completelyInside() const; // convenience to test if component can be drawn /// bool canDrawComponent( bool isDisplayOn, const MSelectionMask & compMask ) const; public: // Public accessor methods protected: // No protected members void* fData; private: const char* className() const; MDrawInfo( void* in ); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDrawInfo */