#ifndef _MAnimMessage #define _MAnimMessage // // ***************************************************************************** // // Copyright (C) 1998-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MAnimMessage // // ***************************************************************************** // // CLASS DESCRIPTION (MAnimMessage) // // This class is used to register callbacks for animation messages. // There is 1 add callback method which will add callbacks for the // following message // Anim curve edited // // To remove a callback use MMessage::removeCallback. // All callbacks that are registered by a plug-in must be removed by that // plug-in when it is unloaded. Failure to do so will result in a fatal error. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MObjectArray; // ***************************************************************************** // CLASS DECLARATION (MAnimMessage) /// Animation messages (OpenMayaAnim) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MAnimMessage : public MMessage { public: /// AnimCurve edited callback static MCallbackId addAnimCurveEditedCallback ( void (*func)(MObjectArray &editedCurves, void *clientData), void * clientData = NULL, MStatus * ReturnStatus = NULL); private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MAnimMessage */