#ifndef _MDataHandle #define _MDataHandle // // ***************************************************************************** // // Copyright (C) 1997-2003 Alias|Wavefront Inc. // // These coded instructions, statements and computer programs contain // unpublished information proprietary to Alias|Wavefront Inc. and are // protected by Canadian and US federal copyright laws. They may not be // disclosed to third parties or copied or duplicated, in whole or in part, // without prior written consent of Alias|Wavefront Inc. // // Unpublished-rights reserved under the Copyright Laws of the United States. // // ***************************************************************************** // // CLASS: MDataHandle // // ***************************************************************************** // // CLASS DESCRIPTION (MDataHandle) // // An MDataHandle is a smart pointer into a data block (MDataBlock). A data // handle corresponds to the data for a particular attribute or plug. For // array data (eg CVs of a curve) use an MArrayDataHandle. To get a data // handle, request it from the data block. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include #include #include #include // ***************************************************************************** // FORWARD DECLARATIONS class MTime; class MVector; class MFloatVector; class MMatrix; class MFloatMatrix; class MPlug; class MPxData; class MString; // ***************************************************************************** // CLASS DECLARATION (MDataHandle) /// Data handle for information contained in a data block /** An MDataHandle is a smart pointer into an MDataBlock. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MDataHandle { public: /// MDataHandle(); /// bool isNumeric() const; /// MFnNumericData::Type numericType() const; /// MFnData::Type type() const; /// MTypeId typeId() const; /// MObject data(); /// MStatus copy( const MDataHandle& src ); /// void setClean(); /// bool& asBool() const; /// char& asChar() const; /// unsigned char& asUChar() const; /// short& asShort() const; /// OBSOLETE int& asLong() const; /// int& asInt() const; /// float& asFloat() const; /// double& asDouble() const; /// MTime asTime() const; /// short2& asShort2() const; /// OBSOLETE long2& asLong2() const; /// int2& asInt2() const; /// float2& asFloat2() const; /// double2& asDouble2()const; /// short3& asShort3() const; /// OBSOLETE long3& asLong3() const; /// int3& asInt3() const; /// float3& asFloat3() const; /// double3& asDouble3() const; /// MVector& asVector() const; /// MFloatVector& asFloatVector() const; /// MMatrix& asMatrix() const; /// MFloatMatrix& asFloatMatrix() const; /// MString& asString() const; /// MObject asNurbsCurve() const; /// MObject asNurbsSurface() const; /// MObject asMesh() const; /// MObject asSubdSurface() const; /// MObject asNurbsCurveTransformed() const; /// MObject asNurbsSurfaceTransformed() const; /// MObject asMeshTransformed() const; /// MObject asSubdSurfaceTransformed() const; /// const MMatrix & geometryTransformMatrix() const; /// MPxData * asPluginData() const; /// void set( bool ); /// void set( char ); /// void set( short ); /// void set( int ); /// void set( float ); /// void set( double ); /// void set( const MMatrix& ); /// void set( const MFloatMatrix& ); /// void set( const MVector& ); /// void set( const MFloatVector& ); /// void set( const MTime& ); /// void set( short, short ); /// void set( int, int ); /// void set( float, float ); /// void set( double, double ); /// void set( short, short, short ); /// void set( int, int, int ); /// void set( float, float, float ); /// void set( double, double, double ); /// void set( const MString &); /// MStatus set( const MObject &data ); /// MStatus set( MPxData * data ); /// MDataHandle child( const MPlug & plug ); /// MDataHandle child( const MObject & attribute ); /// MDataHandle& operator=( const MDataHandle& other ); /// MDataHandle( const MDataHandle & ); protected: // No protected members private: friend class MDataBlock; friend class MArrayDataBuilder; friend class MArrayDataHandle; friend class MItGeometry; const char* className() const; MDataHandle( void* ); // Anonymous union to force byte-alignment on IRIX machines. // Fixes bug # 158251. In general, MDataHandle should appear // before anything of size 8. This is just in case the user // doesn't do this. It forces the data to be on the next // word boundary. // union { char f_data[16]; int _force_alignment; }; }; inline MDataHandle::MDataHandle( const MDataHandle &other ) { memcpy( this, &other, sizeof(MDataHandle) ); } inline MDataHandle& MDataHandle::operator=( const MDataHandle& other ) { memcpy( this, &other, sizeof(MDataHandle) ); return *this; } #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDataHandle */