#ifndef _MDrawRequestQueue
#define _MDrawRequestQueue
//
// *****************************************************************************
//
// Copyright (C) 1998-2003 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS:    MDrawRequestQueue
//
//    This class defines a simple interface for a collection of
//    MDrawRequest objects.
//
//    An MDrawRequestQueue object is passed to the getDrawRequests method
//    of a user defined shape's UI class (MPxSurfaceShapeUI).
//    This queue keeps track of all the things that need to get draw
//    when a refresh of the view occurs.
//
//    Maya will call the getDrawRequest methods of all the visible DAG objects
//    before a refresh happens. Then as the refresh happens, each draw request
//    will be processed and the corresponding draw method for each DAG
//    object will get called. For user defined shapes MPxSurfaceShapeUI::draw
//    will get called.
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MDrawRequestQueue)
//
// *****************************************************************************
//
#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES


#include <maya/MStatus.h>
#include <maya/MTypes.h>
#include <maya/MObject.h>
#include <maya/MDrawRequest.h>

// *****************************************************************************

// DECLARATIONS

// *****************************************************************************

// CLASS DECLARATION (MDrawRequestQueue)

/// (OpenMayaUI)
/// Drawing queue used in MPxSurfaceShapeUI::getDrawRequests (OpenMayaUI)
/**
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYAUI_EXPORT MDrawRequestQueue
{
public:
	///
	MDrawRequestQueue();
	///
	~MDrawRequestQueue();

public:
	///
	bool			isEmpty() const;
	///
	void			add( MDrawRequest & );
	///
	MDrawRequest	remove();


protected:
// No protected members

private:
	const char*	 className() const;
    MDrawRequestQueue( void* in );
	void*	 fDrawRequestQueue;
};

#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MDrawRequestQueue */