#ifndef _MQuaternion #define _MQuaternion // //- // ========================================================================== // Copyright (C) Alias|Wavefront, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias|Wavefront, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias|Wavefront, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MQuaternion // // ***************************************************************************** // // CLASS DESCRIPTION (MQuaternion) // // Quaternions can be used to specify orientations and rotations of 3-D // objects relative to a starting reference, similar to the way that cartesian // vectors can be used to specify positions and translations of 3-D objects // relative to an origin. Quaternions represent orientations as a single // rotation, just as rectangular co-ordinates represent position as a single // vector. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MMatrix; class MEulerRotation; #define kQuaternionEpsilon 1.0e-10 // ***************************************************************************** // CLASS DECLARATION (MQuaternion) /// Quaternion math /** This class provides methods for working with Quaternions. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MQuaternion { public: /// MQuaternion(); /// MQuaternion(const MQuaternion &src); /// MQuaternion(double xx, double yy, double zz, double ww); /// MQuaternion(const double[4]); /// MQuaternion(const MVector &a, const MVector &b); /// MQuaternion(const MVector &a, const MVector &b, double angleFactor); /// MQuaternion(double angle, const MVector &axisb); /// ~MQuaternion(); /// MQuaternion & operator=(const MQuaternion& src); /// MQuaternion & operator=(const MMatrix &matrix); /// MQuaternion & operator=(const MEulerRotation &matrix); /// operator MMatrix() const; /// MMatrix asMatrix() const; /// MEulerRotation asEulerRotation() const; /// MQuaternion & setAxisAngle(const MVector &axis, double theta); /// bool getAxisAngle(MVector &axis, double &theta) const; /// MQuaternion & setToXAxis(double theta); /// MQuaternion & setToYAxis(double theta); /// MQuaternion & setToZAxis(double theta); /// void get(double[4]) const; /// double & operator[](unsigned i); /// double operator[](unsigned i) const; /// MQuaternion operator+(const MQuaternion &other) const; /// MQuaternion operator*(const MQuaternion &other) const; /// MQuaternion & operator*=(const MQuaternion &rhs); /// friend OPENMAYA_EXPORT MQuaternion operator*(double scale, const MQuaternion &other); /// MQuaternion operator-(const MQuaternion &other) const; /// MQuaternion operator-() const; /// MQuaternion & negateIt(); /// bool operator==(const MQuaternion &other) const; /// bool operator!=(const MQuaternion &other) const; /// bool isEquivalent(const MQuaternion &other, double tolerance = kQuaternionEpsilon) const; /// MQuaternion & scaleIt(double scale); /// MQuaternion normal() const; /// MQuaternion & normalizeIt(); /// MQuaternion conjugate() const; /// MQuaternion & conjugateIt(); /// MQuaternion inverse() const; /// MQuaternion & invertIt(); /// MQuaternion log() const; /// MQuaternion exp() const; /// The multiplicative identity. static const MQuaternion identity; /// friend OPENMAYA_EXPORT MQuaternion slerp(const MQuaternion &p, const MQuaternion &q, double t); /// friend OPENMAYA_EXPORT MQuaternion slerp(const MQuaternion &p, const MQuaternion &q, double t, short spin); /// friend OPENMAYA_EXPORT MQuaternion squad(const MQuaternion &p, const MQuaternion &a, const MQuaternion &b, const MQuaternion &q, double t); /// friend OPENMAYA_EXPORT MQuaternion squad(const MQuaternion &p, const MQuaternion &a, const MQuaternion &b, const MQuaternion &q, double t, short spin); /// friend OPENMAYA_EXPORT MQuaternion squadPt(const MQuaternion &q0, const MQuaternion &q1, const MQuaternion &q2); /// friend OPENMAYA_EXPORT IOS_REF(ostream) &operator<<(IOS_REF(ostream) &os, const MQuaternion &q); double x, y, z, w; // imaginary (3) & real components protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MQuaternion */