#ifndef _MAnimMessage #define _MAnimMessage // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MAnimMessage // // ***************************************************************************** // // CLASS DESCRIPTION (MAnimMessage) // // This class is used to register callbacks for animation messages. // There is 3 add callback methods which will add callbacks for the // following message // Anim curve edited // Anim curve keyframe edited. // // To remove a callback use MMessage::removeCallback. // All callbacks that are registered by a plug-in must be removed by that // plug-in when it is unloaded. Failure to do so will result in a fatal error. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MObjectArray; // ***************************************************************************** // CLASS DECLARATION (MAnimMessage) /// Animation messages (OpenMayaAnim) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MAnimMessage : public MMessage { public: /// AnimCurve edited callback static MCallbackId addAnimCurveEditedCallback ( void (*func)(MObjectArray &editedCurves, void *clientData), void * clientData = NULL, MStatus * ReturnStatus = NULL); /// AnimCurve keyframe edited callback. static MCallbackId addAnimKeyframeEditedCallback ( void (*func)(MObjectArray &editedKeys, void *clientData), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// AnimCurve keyframe edited callback. static MCallbackId addAnimKeyframeEditedCallback ( MObject &animNode, void (*func)(MObject &animNode, MObjectArray &editedKeys, void *clientData), void *clientData = NULL, MStatus * ReturnStatus = NULL ); /// AnimCurve keyframe edited callback flush. static void flushAnimKeyframeEditedCallbacks(); private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MAnimMessage */