#ifndef _MFnIkHandle #define _MFnIkHandle // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnIkHandle // // ***************************************************************************** // // CLASS DESCRIPTION (MFnIkHandle) // // This is the function set for inverse kinematics (IK) handles. // An ik handle specifies the joints in a skeleton that are effected // by an attached ik solver. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MObjectArray; // ***************************************************************************** // CLASS DECLARATION (MFnIkHandle) /// Function set for inverse kinematics (IK) handles (OpenMayaAnim) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MFnIkHandle : public MFnTransform { declareDagMFn( MFnIkHandle, MFn::kHandle ); public: /// enum Stickiness { /// kStickyOff, /// kStickyOn, /// kSuperSticky }; /// MObject create( MDagPath& startJoint, MDagPath& effector, MStatus * ReturnStatus = NULL ); /// MStatus getStartJoint( MDagPath &jointPath ); /// MStatus setStartJoint( const MDagPath &jointPath ); /// MStatus getEffector( MDagPath &effectorPath ); /// MStatus setEffector( const MDagPath &effectorPath ); /// MStatus setStartJointAndEffector( const MDagPath &jointPath, const MDagPath &effectorPath ); /// unsigned priority( MStatus * ReturnStatus = NULL ); /// MStatus setPriority( unsigned priority ); /// Stickiness stickiness( MStatus * ReturnStatus = NULL ); /// MStatus setStickiness( Stickiness stickiness ); /// double weight( MStatus * ReturnStatus = NULL ); /// MStatus setWeight( double weight ); /// double poWeight( MStatus * ReturnStatus = NULL ); /// MStatus setPOWeight( double weight ); /// MObject solver( MStatus * ReturnStatus = NULL ); /// MStatus setSolver( const MObject &solver ); /// MStatus setSolver( const MString & solverName ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnIkHandle */