#ifndef _MFnLightDataAttribute #define _MFnLightDataAttribute // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnLightDataAttribute // // ***************************************************************************** // // CLASS DESCRIPTION (MFnLightDataAttribute) // // Function object for LightData attributes. A LightData attribute describes // a single light source, giving its direction and intensity, as well as // specifying whether or not it contributes to the ambient, diffuse, and // specular components of the shading model. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** class MString; // CLASS DECLARATION (MFnLightDataAttribute) /// Light data attribute function set /** Function set for light data attributes. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MFnLightDataAttribute : public MFnAttribute { declareMFn(MFnLightDataAttribute, MFnAttribute); public: /// MObject create( const MString& fullName, const MString& briefName, const MObject & direction, const MObject & intensity, const MObject & ambient, const MObject & diffuse, const MObject & specular, const MObject & shadowFraciton, const MObject & preShadowIntensity, const MObject & blindData, MStatus* ReturnStatus = NULL ); /// MStatus getDefault( float & defDirectionX, float & defDirectionY, float & defDirectionZ, float & defIntensityR, float & defIntensityG, float & defIntensityB, bool & defAmbient, bool & defDiffuse, bool & defSpecular, float & defShadowFraction, float & defPreShadowIntensity, unsigned int & defBlindData); /// MStatus setDefault( float defDirectionX, float defDirectionY, float defDirectionZ, float defIntensityR, float defIntensityG, float defIntensityB, bool defAmbient, bool defDiffuse, bool defSpecular, float defShadowFraction, float defPreShadowIntensity, unsigned int defBlindData); /// MObject child( unsigned index, MStatus* returnStatus ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnLightDataAttribute */