#ifndef _MFnMotionPath #define _MFnMotionPath // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnMotionPath // // ***************************************************************************** // // CLASS DESCRIPTION (MFnMotionPath) // // This class is used for constructing and manipulating motion path // animation. // // Motion path animation requires a curve (or surface) and one or more other // objects. During the animation, the objects will be moved along the curve. // // Setting "follow" for the motion path aligns the object(s) local axis to the // tangent of the motion path. Banking can also be applied to objects. // // Motion path markers are points along the path where the orientation and // position for the object(s) travelling along the path can be specified. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include class MDagPath; class MDagPathArray; class MDGModifier; class MTime; // ***************************************************************************** // CLASS DECLARATION (MFnMotionPath) /// Motion path animation function set (OpenMayaAnim) /** Construct and manipulate motion paths */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MFnMotionPath : public MFnDependencyNode { declareMFn(MFnMotionPath, MFnDependencyNode); public: /// enum Axis { /// kXaxis, /// kYaxis, /// kZaxis }; /// MObject create( const MDagPath & pathObject, const MDagPath & objectToAnimate, MTime & timeStart, MTime & timeEnd, MDGModifier * modifier = NULL, MStatus * ReturnStatus = NULL ); /// MStatus setPathObject( const MDagPath & pathObject, MDGModifier * modifier = NULL ); /// MDagPath pathObject( MStatus * ReturnStatus = NULL ); /// MStatus addAnimatedObject( const MDagPath & objectToAnimate, MDGModifier * modifier = NULL ); /// MStatus getAnimatedObjects( MDagPathArray & array ); /// MStatus setFollow( bool on, MDGModifier * modifier = NULL ); /// bool follow( MStatus * ReturnStatus = NULL ) const; /// MStatus setFollowAxis( Axis axis ); /// Axis followAxis( MStatus * ReturnStatus = NULL ); /// MStatus setUpAxis( Axis axis ); /// Axis upAxis( MStatus * ReturnStatus = NULL ); /// MStatus setBank( bool bank ); /// bool bank( MStatus * ReturnStatus = NULL) const; /// MStatus setBankScale( double bankScale ); /// double bankScale( MStatus * ReturnStatus = NULL ); /// MStatus setBankThreshold( double bankThreshold ); /// double bankThreshold( MStatus * ReturnStatus = NULL ); /// MStatus setUseNormal( bool use ); /// bool useNormal( MStatus * ReturnStatus = NULL ); /// MStatus setInverseNormal( bool invert ); /// bool inverseNormal( MStatus * ReturnStatus = NULL ); /// MStatus setUStart( double start ); /// MStatus setUEnd( double end ); /// double uStart( MStatus * ReturnStatus = NULL ); /// double uEnd( MStatus * ReturnStatus = NULL ); /// MStatus setUTimeStart( MTime & start ); /// MStatus setUTimeEnd( MTime & end ); /// MTime uTimeStart( MStatus * ReturnStatus = NULL ); /// MTime uTimeEnd( MStatus * ReturnStatus = NULL ); /// unsigned numPositionMarkers( MStatus * ReturnStatus = NULL ); /// MObject getPositionMarker( unsigned, MStatus * ReturnStatus = NULL ); /// unsigned numOrientationMarkers( MStatus * ReturnStatus = NULL ); /// MObject getOrientationMarker( unsigned, MStatus * ReturnStatus = NULL ); protected: // No protected members private: void * getCurve(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnMotionPath */