#ifndef _MPxDragAndDropBehavior #define _MPxDragAndDropBehavior // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MPxDragAndDropBehavior // // ***************************************************************************** // // CLASS DESCRIPTION (MPxDragAndDropBehavior) // // Base class for user-defined drag and drop behaviors // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS class MString; // ***************************************************************************** // CLASS DECLARATION (MPxDragAndDropBehavior) /// Drag and Drop Behavior (OpenMayaUI) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MPxDragAndDropBehavior { public: /// MPxDragAndDropBehavior(); /// virtual ~MPxDragAndDropBehavior(); /// MPxDragAndDropBehavior( void * init ); /// virtual bool shouldBeUsedFor( MObject &sourceNode, MObject &destinationNode, MPlug &sourcePlug, MPlug &destinationPlug); /// virtual MStatus connectAttrToAttr( MPlug &sourcePlug, MPlug &destinationPlug, bool force ); /// virtual MStatus connectAttrToNode( MPlug &sourcePlug, MObject &destinationNode, bool force ); /// virtual MStatus connectNodeToAttr( MObject &sourceNode, MPlug &destinationPlug, bool force ); /// virtual MStatus connectNodeToNode( MObject &sourceNode, MObject &destinationNode, bool force ); protected: private: void setData( void* ); virtual const char* className() const; void * data; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxDragAndDropBehavior */