#ifndef _MPxGeometryData #define _MPxGeometryData // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MPxGeometryData // // ***************************************************************************** // // CLASS DESCRIPTION (MPxGeometryData) // // This class is used to provide a wrapper or container for some arbitrary // geometry type that you have defined. This allows your data type to exist as // typed attributes on dependency nodes and to be passed through dependency // graph connections. // // MPxGeometryData is similar to MPxData but includes methods to support sets // (also known as groups) and component iteration. // // For user defined shapes (MPxSurfaceShape derived classes), in order to // support maya's deformers you must declare an MPxGeometryData class as well // as a geometry iterator (MPxGeometryIterator). // // To register geometry data use MFnPlugin::registerData with the type argument // equal to MPxData::kGeometryData. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MPxGeometryIterator; class MObjectArray; class MIntArray; // ***************************************************************************** // CLASS DECLARATION (MPxGeometryData) /// Base Class for User-defined Dependency Graph Geometry Data Types /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MPxGeometryData : public MPxData { public: /// MPxGeometryData(); /// virtual ~MPxGeometryData(); // Methods to provide a component iterator for the geometry // /// virtual MPxGeometryIterator* iterator( MObjectArray & componentList, MObject & component, bool useComponents); /// virtual MPxGeometryIterator* iterator( MObjectArray & componentList, MObject & component, bool useComponents, bool world) const; /// virtual bool updateCompleteVertexGroup( MObject & component ) const; /// virtual bool deleteComponent( const MObjectArray& compList ); /// virtual bool deleteComponentsFromGroups( const MObjectArray& compList, MIntArray& groupIdArray, MObjectArray& groupComponentArray ); /// virtual void smartCopy( const MPxGeometryData *srcGeom ); /// virtual void copy( const MPxData& src ) = 0; /// virtual MTypeId typeId() const = 0; /// virtual MString name() const = 0; /// void setMatrix(const MMatrix &); /// const MMatrix &matrix() const; /// bool matrix(MMatrix &) const; protected: // No protected members private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxGeometryData */