#ifndef _MCallbackIdArray #define _MCallbackIdArray // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MCallbackIdArray // // **************************************************************************** // // CLASS DESCRIPTION (MCallbackIdArray) // // This class implements an array of MCallbackId. Common convenience functions // are available, and the implementation is compatible with the internal // Maya implementation so that it can be passed efficiently between plugins // and internal maya data structures. // // **************************************************************************** #if defined __cplusplus // **************************************************************************** // INCLUDED HEADER FILES #include #include #include // **************************************************************************** // DECLARATIONS // **************************************************************************** // CLASS DECLARATION (MCallbackIdArray) /// Array of MCallbackId data type /** Implement an array of MCallbackId data type. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MCallbackIdArray { public: /// MCallbackIdArray(); /// MCallbackIdArray( const MCallbackIdArray& other ); /// MCallbackIdArray( const MCallbackId src[], unsigned count ); /// MCallbackIdArray( unsigned initialSize, MCallbackId initialValue = 0 ); /// ~MCallbackIdArray(); /// MCallbackId operator[]( unsigned index ) const; /// MCallbackId& operator[]( unsigned index ); /// MCallbackIdArray& operator=( const MCallbackIdArray & other ); /// MStatus set( MCallbackId element, unsigned index ); /// MStatus setLength( unsigned length ); /// unsigned length() const; /// MStatus remove( unsigned index ); /// MStatus insert( MCallbackId element, unsigned index ); /// MStatus append( MCallbackId element ); /// MStatus copy( const MCallbackIdArray& source ); /// MStatus clear(); /// MStatus get( MCallbackId[] ) const; /// void setSizeIncrement ( unsigned newIncrement ); /// unsigned sizeIncrement () const; /// friend OPENMAYA_EXPORT IOS_REF(ostream) &operator<<(IOS_REF(ostream) &os, const MCallbackIdArray &array); protected: // No protected members private: MCallbackIdArray( void* ); void* fArray; bool own; static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // **************************************************************************** #endif /* __cplusplus */ #endif /* _MCallbackIdArray */