#ifndef _MClothControl #define _MClothControl //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // ***************************************************************************** // // CLASS: MClothControl // // ***************************************************************************** // // CLASS DESCRIPTION (MClothControl) // // This class provides access to various cloth data. This includes UVs per // per cloth, UVs per panel, stitcher node of a cloth, solver node of a cloth, // face membership of a panel, etc. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES // MayaCloth Export #ifdef _WIN32 # ifndef MAYACLOTH_EXPORT # ifdef MAYACLOTH_DLL # define MAYACLOTH_EXPORT _declspec( dllexport ) # else # define MAYACLOTH_EXPORT _declspec( dllimport ) # endif // MAYACLOTH_DLL # endif // MAYACLOTH_EXPORT #else # ifndef MAYACLOTH_EXPORT # define MAYACLOTH_EXPORT # endif #endif // _WIN32 // ***************************************************************************** // DECLARATIONS #include class MObject; class MIntArray; class MDoubleArray; class MClothPolyhedron; class MClothSystem; class MDagPath; // ***************************************************************************** // CLASS DECLARATION (MClothControl) /// Access to cloth data #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class MAYACLOTH_EXPORT MClothControl { public: /// MClothControl(); /// virtual ~MClothControl(); /// static MStatus getUVs( const MString& cloth, const MString& panel, MDoubleArray& uvs ); /// static int panelId( const MString& panel, MStatus* ReturnStatus = NULL ); /// static MStatus panelFaces( const MString& panel, MIntArray& faceIds ); /// static MObject solverNode( const MString& cloth, MStatus* ReturnStatus = NULL ); /// static MObject stitcherNode( const MString& cloth, MStatus* ReturnStatus = NULL ); /// static bool isClothMesh( MDagPath &path, MObject &solver, int &index ); /// static bool isSolverCloth( const MDagPath &cloth, const MString &solverName, MClothSystem*& system, MClothHandle& handle ); /// static double getPrecedingFrame( MClothSystem &system, double currentTime, double& precedingTime, MStatus* ReturnStatus = NULL); /// static double getSucceedingFrame( MClothSystem &system, double currentTime, double& succeedingTime, MStatus* ReturnStatus = NULL); /// static void loadFrame( MClothPolyhedron &rigidBody, double frame, int cacheNumber, MStatus* ReturnStatus = NULL); /// static double dgTimeGivenClothFrame( MClothPolyhedron &rigidBody, double frame, MStatus* ReturnStatus = NULL); /// static int pinch( MClothSystem &system, MClothPolyhedron *poly1, unsigned triIndex1, MClothPolyhedron *poly2, unsigned triIndex2, MStatus* ReturnStatus = NULL); /// static void externalForces( MClothSystem &system, MStatus* ReturnStatus = NULL); /// static bool solveCB( MClothSystem &system, double cutoff, double cur, int istep); /// static bool collisionCB( MClothSystem &system, int ipass, double maxp); /// static bool stepCB( MClothSystem &system, double h); /// static bool interruptCheckCB( MClothSystem &system ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MClothControl */