#ifndef _MDeviceState #define _MDeviceState // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MDeviceState // // ***************************************************************************** // // CLASS DESCRIPTION (MDeviceState) // // MDeviceState is a generic event class for input devices. // Input device classes (such as MPxMidiInputDevice) are responsible for // converting specific event types to an MDeviceState which Maya understands. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MString; class THeventInputDevice; // ***************************************************************************** // CLASS DECLARATION (MDeviceState) /// Input device state (OpenMayaUI) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MDeviceState { public: /// virtual ~MDeviceState(); /// int devicePosition( const unsigned short int axis) const; /// int devicePosition( const MString & axisName ) const; /// void setDevicePosition( const int position, const unsigned short int axis); /// void setDevicePosition( const int position, const MString & axisName ); /// bool buttonState( const unsigned short int button ) const; /// bool buttonState( const MString & buttonName ) const; /// void setButtonState( const bool state, const unsigned short int button ); /// void setButtonState( const bool state, const MString & buttonName ); /// int maxAxis() const; /// bool isNull(); protected: // No protected members private: MDeviceState( void * ); void * data(); void * api_stateData; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDeviceState */