#ifndef _MFnManip3D #define _MFnManip3D // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnManip3D // // ***************************************************************************** // // CLASS DESCRIPTION (MFnManip3D) // // Function set for 3D manipulators. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MFnManip3D) /// 3D manipulator function set (OpenMayaUI) /** MFnManip3D is the function set for 3D manipulators. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MFnManip3D : public MFnTransform { declareDagMFn(MFnManip3D, MFnTransform); public: /// bool isVisible(MStatus *ReturnStatus) const; /// MStatus setVisible(bool isVisible); /// float manipScale(MStatus *ReturnStatus) const; /// MStatus setManipScale(float size); /// bool isOptimizePlaybackOn(MStatus *ReturnStatus) const; /// MStatus setOptimizePlayback(bool optimizePlayback); /// static float globalSize(); /// static void setGlobalSize(float size); /// static float handleSize(); /// static void setHandleSize(float size); /// static float lineSize(); /// static void setLineSize(float size); /// static MStatus deleteManipulator(MObject& manip); protected: private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnManip3D */