#ifndef _MFnRenderLayer #define _MFnRenderLayer // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnRenderLayer // // ***************************************************************************** // // CLASS DESCRIPTION (MFnRenderLayer) // // This class is a function set for render layer objects. // This provides functionality for getting the objects present in the // render layer, checking whether the given object is in the current // layer, etc. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS class MDagPath; class MPlug; // ***************************************************************************** // CLASS DECLARATION (MFnRenderLayer) /// Function set for render layer. /** Provide functionalities for working with render layers. */ class MObjectArray; #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYARENDER_EXPORT MFnRenderLayer : public MFnDependencyNode { declareMFn(MFnRenderLayer, MFnDependencyNode); public: /// bool inCurrentRenderLayer(const MDagPath& objectPath, MStatus *ReturnStatus = NULL); /// MStatus listMembers(MObjectArray& objectsInLayer) const; /// bool isPlugAdjusted(const MPlug& scenePlug, MStatus *ReturnStatus = NULL) const; protected: // No protected members private: void *renderLayer; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnRenderLayer */