#ifndef _MFnToggleManip #define _MFnToggleManip // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MFnToggleManip // // ***************************************************************************** // // CLASS DESCRIPTION (MFnToggleManip) // // Function set for a base manipulator - the ToggleManip // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include // ***************************************************************************** // DECLARATIONS class MPoint; // ***************************************************************************** // CLASS DECLARATION (MFnToggleManip) /// ToggleManip function set (OpenMayaUI) /** MFnToggleManip is the function set for toggle manipulators. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MFnToggleManip : public MFnManip3D { declareDagMFn(MFnToggleManip, MFnManip3D); public: /// MObject create(MStatus *ReturnStatus = NULL); /// MObject create(const MString &manipName, const MString &toggleName, MStatus *ReturnStatus = NULL); /// MStatus connectToTogglePlug(MPlug &togglePlug); /// MPoint startPoint(MStatus *ReturnStatus = NULL) const; /// MVector direction(MStatus *ReturnStatus = NULL) const; /// double length(MStatus *ReturnStatus = NULL) const; /// bool toggle(MStatus *ReturnStatus = NULL) const; /// unsigned startPointIndex(MStatus *ReturnStatus = NULL) const; /// unsigned directionIndex(MStatus *ReturnStatus = NULL) const; /// unsigned lengthIndex(MStatus *ReturnStatus = NULL) const; /// unsigned toggleIndex(MStatus *ReturnStatus = NULL) const; /// MStatus setStartPoint(MPoint &startPoint); /// MStatus setDirection(MVector &direction); /// MStatus setLength(double length); /// MStatus setToggle(bool toggle); protected: private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnToggleManip */