#ifndef _MNodeMessage #define _MNodeMessage // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MNodeMessage // // ***************************************************************************** // // CLASS DESCRIPTION (MNodeMessage) // // This class is used to register callbacks for dependency node messages // of specific dependency nodes. // // There are 4 add callback methods which will add callbacks for the // following messages // Attribute Changed // Attribute Added or Removed // Node Dirty // Name Changed // // The first parameter passed to each of the add callback methods is the // depenency node that will trigger the callback. // // Callbacks that are registered for attribute changed/addedOrRemoved messages // will be passed an AttributeMessage value as a parameter. This value // indicates the type of attribute message that has occurred. See the // enum for all available messages. // // Each method returns an id which is used to remove the callback. // // To remove a callback use MMessage::removeCallback. // All callbacks that are registered by a plug-in must be removed by that // plug-in when it is unloaded. Failure to do so will result in a fatal error. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MPlug; class MObject; class MDGModifier; // ***************************************************************************** // CLASS DECLARATION (MNodeMessage) /// Dependency node messages /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MNodeMessage : public MMessage { public: /// The type of attribute changed/addedOrRemoved messages that has occurred enum AttributeMessage { /// a connection has been made to an attribute of this node kConnectionMade = 0x01, /// a connection has been broken for an attribute of this node kConnectionBroken = 0x02, /// an attribute of this node has been evaluated kAttributeEval = 0x04, /// an attribute value of this node has been set kAttributeSet = 0x08, /// an attribute of this node has been locked kAttributeLocked = 0x10, /// an attribute of this node has been unlocked kAttributeUnlocked = 0x20, /// an attribute has been added to this node kAttributeAdded = 0x40, /// an attribute has been removed from this node kAttributeRemoved = 0x80, /// an attribute of this node has been renamed kAttributeRenamed = 0x100, /// and attribute of this node has been marked keyable kAttributeKeyable = 0x200, /// and attribute of this node has been marked unkeyable kAttributeUnkeyable = 0x400, /// the connection was coming into the node kIncomingDirection = 0x800, /// an array attribute has been added to this node kAttributeArrayAdded = 0x1000, /// an array attribute has been removed from this node kAttributeArrayRemoved = 0x2000, /// the otherPlug data has been set kOtherPlugSet = 0x4000, /// last value of the enum kLast = 0x8000 }; public: /// static MCallbackId addAttributeChangedCallback( MObject& node, void (*func)( AttributeMessage msg, MPlug & plug, MPlug & otherPlug, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addAttributeAddedOrRemovedCallback( MObject& node, void (*func)( AttributeMessage msg, MPlug & plug, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNodeDirtyCallback( MObject& node, void (*func)( void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNodeDirtyCallback( MObject& node, void (*func)( MObject& node, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNodeDirtyCallback( MObject& node, void (*func)( MObject& node, MPlug& plug, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNameChangedCallback( MObject& node, void (*func)( MObject & node, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNameChangedCallback( MObject& node, void (*func)( MObject & node, const MString & prevName, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); // Obsolete /// static MCallbackId addNodeAboutToDeleteCallback( MObject& node, void (*func)( MDGModifier& modifier, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNodeAboutToDeleteCallback( MObject& node, void (*func)( MObject &node, MDGModifier& modifier, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// static MCallbackId addNodePreRemovalCallback( MObject& node, void (*func)( MObject &node, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// NodeDestroyed callback static MCallbackId addNodeDestroyedCallback( MObject& node, void (*func)( void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MNodeMessage */