#ifndef _MPxSelectionContext #define _MPxSelectionContext // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MPxSelectionContext // // ***************************************************************************** // // CLASS DESCRIPTION (MPxSelectionContext) // // This is the base class for contexts. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MString; // ***************************************************************************** // CLASS DECLARATION (MPxSelectionContext) /// Base class for interative selection tools (OpenMayaUI) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MPxSelectionContext : public MPxContext { public: /// MPxSelectionContext (); /// virtual ~MPxSelectionContext (); /// virtual MStatus doPress ( MEvent & event ); /// virtual MStatus doRelease ( MEvent & event ); /// virtual MStatus doDrag ( MEvent & event ); /// virtual MStatus doHold ( MEvent & event ); /// virtual MStatus helpStateHasChanged ( MEvent & ); /// virtual MStatus addManipulator( const MObject & manipulator ); /// virtual MStatus deleteManipulators(); /// MStatus setImage( const MString & image, ImageIndex index ); /// MStatus getImage( MString & image, ImageIndex index ) const; protected: // Thise methods determine whether the tool will select // an object or operate on an object /// bool isSelecting(); // Get the world space location of the selection point /// MPoint startPoint(); // point where dragging started /// MPoint lastDragPoint(); // preview drag point (both in WS) // Create an instance of a tool command for use in // this context. // /// virtual MPxToolCommand * newToolCommand(); virtual const char* className() const; public: // Temporarily putting these virtual functions at the end /// virtual void abortAction(); /// virtual bool processNumericalInput( const MDoubleArray &values, const MIntArray &flags, bool isAbsolute ); /// virtual bool feedbackNumericalInput() const; /// virtual MSyntax::MArgType argTypeNumericalInput( unsigned index ) const; /// virtual void getClassName( MString & name ) const; private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxSelectionContext */