# Microsoft Developer Studio Project File - Name="buildWad" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=buildWad - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "buildWad.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "buildWad.mak" CFG="buildWad - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "buildWad - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "buildWad - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "buildWad - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../tools/out.VC6.RELEASE" # PROP Intermediate_Dir "../tools/out.VC6.RELEASE/buildWad" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MT /GR /GX /O2 /I "../engine" /I "../lib/zlib" /I "../lib/lungif" /I "../lib/lpng" /I "../lib/ljpeg" /I "../tools" /YX /FD /c /Tp # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib engine.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libc" /out:"../tools/buildWad.exe" /libpath:"../lib/out.VC6.RELEASE" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "buildWad - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "buildWad___Win32_Debug" # PROP BASE Intermediate_Dir "buildWad___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../tools/out.VC6.DEBUG" # PROP Intermediate_Dir "../tools/out.VC6.DEBUG/buildWad" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MT /Gm /GR /GX /ZI /Od /I "../engine" /I "../lib/zlib" /I "../lib/lungif" /I "../lib/lpng" /I "../lib/ljpeg" /I "../tools" /D "TORQUE_DEBUG" /YX /FD /GZ /c /Tp # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB ljpeg_DEBUG.lib lpng_DEBUG.lib lungif_DEBUG.lib zlib_DEBUG.lib engine_DEBUG.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcd" /out:"../tools/buildWad_DEBUG.exe" /pdbtype:sept /libpath:"../lib/out.VC6.DEBUG" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "buildWad - Win32 Release" # Name "buildWad - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\tools\buildWad\main.cc # End Source File # Begin Source File SOURCE=..\tools\buildWad\palQuantization.cc # End Source File # Begin Source File SOURCE=..\tools\buildWad\wadProcessor.cc # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\tools\buildWad\palQuantization.h # End Source File # Begin Source File SOURCE=..\tools\buildWad\wadProcessor.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project