<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="glu2d3d" SccProjectName="" SccLocalPath=""> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory=".\../lib/out.VC7.DEBUG" IntermediateDirectory=".\../lib/out.VC7.DEBUG/opengl2d3d" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\lib\directx8,..\lib" PreprocessorDefinitions="TORQUE_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" PrecompiledHeaderFile=".\../lib/out.VC7.DEBUG/opengl2d3d/glu2d3d.pch" AssemblerListingLocation=".\../lib/out.VC7.DEBUG/opengl2d3d/" ObjectFile=".\../lib/out.VC7.DEBUG/opengl2d3d/" ProgramDataBaseFileName=".\../lib/out.VC7.DEBUG/opengl2d3d/" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="2"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib" OutputFile="../example/glu2d3d_DEBUG.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="..\lib\out.VC7.DEBUG,..\lib\directx8" ModuleDefinitionFile="..\lib\opengl2d3d\glu2d3d.def" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\../lib/out.VC7.DEBUG/glu2d3d_DEBUG.pdb" ImportLibrary=".\../lib/out.VC7.DEBUG/glu2d3d_DEBUG.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\../lib/out.VC7.DEBUG/glu2d3d.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory=".\../lib/out.VC7.RELEASE" IntermediateDirectory=".\../lib/out.VC7.RELEASE/opengl2d3d" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\lib\directx8,..\lib" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" PrecompiledHeaderFile=".\../lib/out.VC7.RELEASE/opengl2d3d/glu2d3d.pch" AssemblerListingLocation=".\../lib/out.VC7.RELEASE/opengl2d3d/" ObjectFile=".\../lib/out.VC7.RELEASE/opengl2d3d/" ProgramDataBaseFileName=".\../lib/out.VC7.RELEASE/opengl2d3d/" SuppressStartupBanner="TRUE" CompileAs="2"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib" OutputFile="../example/glu2d3d.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="..\lib\out.VC7.RELEASE,..\lib\directx8" IgnoreDefaultLibraryNames="LIBC" ModuleDefinitionFile="..\lib\opengl2d3d\glu2d3d.def" ProgramDatabaseFile=".\../lib/out.VC7.RELEASE/glu2d3d.pdb" ImportLibrary=".\../lib/out.VC7.RELEASE/glu2d3d.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\../lib/out.VC7.RELEASE/glu2d3d.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath="..\lib\opengl2d3d\GLU2D3D.cc"> </File> <File RelativePath=".\vc7fix.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath="..\lib\opengl2d3d\gllist.h"> </File> <File RelativePath="..\lib\opengl2d3d\GLU2D3D.h"> </File> <File RelativePath="..\lib\opengl2d3d\OpenGL2D3D.h"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> <File RelativePath="..\lib\opengl2d3d\glu2d3d.def"> </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>