<?xml version="1.0" encoding="Windows-1252"?>
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	ProjectType="Visual C++"
	Version="7.10"
	Name="glu2d3d"
	SccProjectName=""
	SccLocalPath="">
	<Platforms>
		<Platform
			Name="Win32"/>
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			Name="Debug|Win32"
			OutputDirectory=".\../lib/out.VC7.DEBUG"
			IntermediateDirectory=".\../lib/out.VC7.DEBUG/opengl2d3d"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
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				Optimization="0"
				AdditionalIncludeDirectories="..\lib\directx8,..\lib"
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				RuntimeLibrary="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="2"
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				AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib"
				OutputFile="../example/glu2d3d_DEBUG.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="..\lib\out.VC7.DEBUG,..\lib\directx8"
				ModuleDefinitionFile="..\lib\opengl2d3d\glu2d3d.def"
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				ProgramDatabaseFile=".\../lib/out.VC7.DEBUG/glu2d3d_DEBUG.pdb"
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			Name="Release|Win32"
			OutputDirectory=".\../lib/out.VC7.RELEASE"
			IntermediateDirectory=".\../lib/out.VC7.RELEASE/opengl2d3d"
			ConfigurationType="2"
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				EnableFunctionLevelLinking="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\../lib/out.VC7.RELEASE/opengl2d3d/glu2d3d.pch"
				AssemblerListingLocation=".\../lib/out.VC7.RELEASE/opengl2d3d/"
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				AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib"
				OutputFile="../example/glu2d3d.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="..\lib\out.VC7.RELEASE,..\lib\directx8"
				IgnoreDefaultLibraryNames="LIBC"
				ModuleDefinitionFile="..\lib\opengl2d3d\glu2d3d.def"
				ProgramDatabaseFile=".\../lib/out.VC7.RELEASE/glu2d3d.pdb"
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	<References>
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			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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				RelativePath="..\lib\opengl2d3d\GLU2D3D.cc">
			</File>
			<File
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			</File>
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