//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "console/console.h" #include "console/compiler.h" #include "console/consoleInternal.h" using namespace Compiler; /// @file /// /// TorqueScript AST node allocators. /// /// These static methods exist to allocate new AST node for the compiler. They /// all allocate memory from the consoleAllocator for efficiency, and often take /// arguments relating to the state of the nodes. They are called from gram.y /// (really gram.c) as the lexer analyzes the script code. //------------------------------------------------------------ BreakStmtNode *BreakStmtNode::alloc() { BreakStmtNode *ret = (BreakStmtNode *) consoleAlloc(sizeof(BreakStmtNode)); constructInPlace(ret); return ret; } ContinueStmtNode *ContinueStmtNode::alloc() { ContinueStmtNode *ret = (ContinueStmtNode *) consoleAlloc(sizeof(ContinueStmtNode)); constructInPlace(ret); return ret; } ReturnStmtNode *ReturnStmtNode::alloc(ExprNode *expr) { ReturnStmtNode *ret = (ReturnStmtNode *) consoleAlloc(sizeof(ReturnStmtNode)); constructInPlace(ret); ret->expr = expr; return ret; } IfStmtNode *IfStmtNode::alloc(S32 lineNumber, ExprNode *testExpr, StmtNode *ifBlock, StmtNode *elseBlock, bool propagate) { IfStmtNode *ret = (IfStmtNode *) consoleAlloc(sizeof(IfStmtNode)); constructInPlace(ret); ret->dbgLineNumber = lineNumber; ret->testExpr = testExpr; ret->ifBlock = ifBlock; ret->elseBlock = elseBlock; ret->propagate = propagate; return ret; } LoopStmtNode *LoopStmtNode::alloc(S32 lineNumber, ExprNode *initExpr, ExprNode *testExpr, ExprNode *endLoopExpr, StmtNode *loopBlock, bool isDoLoop) { LoopStmtNode *ret = (LoopStmtNode *) consoleAlloc(sizeof(LoopStmtNode)); constructInPlace(ret); ret->dbgLineNumber = lineNumber; ret->testExpr = testExpr; ret->initExpr = initExpr; ret->endLoopExpr = endLoopExpr; ret->loopBlock = loopBlock; ret->isDoLoop = isDoLoop; // Deal with setting some dummy constant nodes if we weren't provided with // info... This allows us to play nice with missing parts of for(;;) for // instance. if(!ret->testExpr) ret->testExpr = IntNode::alloc(1); return ret; } FloatBinaryExprNode *FloatBinaryExprNode::alloc(S32 op, ExprNode *left, ExprNode *right) { FloatBinaryExprNode *ret = (FloatBinaryExprNode *) consoleAlloc(sizeof(FloatBinaryExprNode)); constructInPlace(ret); ret->op = op; ret->left = left; ret->right = right; return ret; } IntBinaryExprNode *IntBinaryExprNode::alloc(S32 op, ExprNode *left, ExprNode *right) { IntBinaryExprNode *ret = (IntBinaryExprNode *) consoleAlloc(sizeof(IntBinaryExprNode)); constructInPlace(ret); ret->op = op; ret->left = left; ret->right = right; return ret; } StreqExprNode *StreqExprNode::alloc(ExprNode *left, ExprNode *right, bool eq) { StreqExprNode *ret = (StreqExprNode *) consoleAlloc(sizeof(StreqExprNode)); constructInPlace(ret); ret->left = left; ret->right = right; ret->eq = eq; return ret; } StrcatExprNode *StrcatExprNode::alloc(ExprNode *left, ExprNode *right, int appendChar) { StrcatExprNode *ret = (StrcatExprNode *) consoleAlloc(sizeof(StrcatExprNode)); constructInPlace(ret); ret->left = left; ret->right = right; ret->appendChar = appendChar; return ret; } CommaCatExprNode *CommaCatExprNode::alloc(ExprNode *left, ExprNode *right) { CommaCatExprNode *ret = (CommaCatExprNode *) consoleAlloc(sizeof(CommaCatExprNode)); constructInPlace(ret); ret->left = left; ret->right = right; return ret; } IntUnaryExprNode *IntUnaryExprNode::alloc(S32 op, ExprNode *expr) { IntUnaryExprNode *ret = (IntUnaryExprNode *) consoleAlloc(sizeof(IntUnaryExprNode)); constructInPlace(ret); ret->op = op; ret->expr = expr; return ret; } FloatUnaryExprNode *FloatUnaryExprNode::alloc(S32 op, ExprNode *expr) { FloatUnaryExprNode *ret = (FloatUnaryExprNode *) consoleAlloc(sizeof(FloatUnaryExprNode)); constructInPlace(ret); ret->op = op; ret->expr = expr; return ret; } VarNode *VarNode::alloc(StringTableEntry varName, ExprNode *arrayIndex) { VarNode *ret = (VarNode *) consoleAlloc(sizeof(VarNode)); constructInPlace(ret); ret->varName = varName; ret->arrayIndex = arrayIndex; return ret; } IntNode *IntNode::alloc(S32 value) { IntNode *ret = (IntNode *) consoleAlloc(sizeof(IntNode)); constructInPlace(ret); ret->value = value; return ret; } ConditionalExprNode *ConditionalExprNode::alloc(ExprNode *testExpr, ExprNode *trueExpr, ExprNode *falseExpr) { ConditionalExprNode *ret = (ConditionalExprNode *) consoleAlloc(sizeof(ConditionalExprNode)); constructInPlace(ret); ret->testExpr = testExpr; ret->trueExpr = trueExpr; ret->falseExpr = falseExpr; ret->integer = false; return ret; } FloatNode *FloatNode::alloc(F64 value) { FloatNode *ret = (FloatNode *) consoleAlloc(sizeof(FloatNode)); constructInPlace(ret); ret->value = value; return ret; } StrConstNode *StrConstNode::alloc(char *str, bool tag) { StrConstNode *ret = (StrConstNode *) consoleAlloc(sizeof(StrConstNode)); constructInPlace(ret); ret->str = (char *) consoleAlloc(dStrlen(str) + 1); ret->tag = tag; dStrcpy(ret->str, str); return ret; } ConstantNode *ConstantNode::alloc(StringTableEntry value) { ConstantNode *ret = (ConstantNode *) consoleAlloc(sizeof(ConstantNode)); constructInPlace(ret); ret->value = value; return ret; } AssignExprNode *AssignExprNode::alloc(StringTableEntry varName, ExprNode *arrayIndex, ExprNode *expr) { AssignExprNode *ret = (AssignExprNode *) consoleAlloc(sizeof(AssignExprNode)); constructInPlace(ret); ret->varName = varName; ret->expr = expr; ret->arrayIndex = arrayIndex; return ret; } AssignOpExprNode *AssignOpExprNode::alloc(StringTableEntry varName, ExprNode *arrayIndex, ExprNode *expr, S32 op) { AssignOpExprNode *ret = (AssignOpExprNode *) consoleAlloc(sizeof(AssignOpExprNode)); constructInPlace(ret); ret->varName = varName; ret->expr = expr; ret->arrayIndex = arrayIndex; ret->op = op; return ret; } TTagSetStmtNode *TTagSetStmtNode::alloc(StringTableEntry tag, ExprNode *valueExpr, ExprNode *stringExpr) { TTagSetStmtNode *ret = (TTagSetStmtNode *) consoleAlloc(sizeof(TTagSetStmtNode)); constructInPlace(ret); ret->tag = tag; ret->valueExpr = valueExpr; ret->stringExpr = stringExpr; return ret; } TTagDerefNode *TTagDerefNode::alloc(ExprNode *expr) { TTagDerefNode *ret = (TTagDerefNode *) consoleAlloc(sizeof(TTagDerefNode)); constructInPlace(ret); ret->expr = expr; return ret; } TTagExprNode *TTagExprNode::alloc(StringTableEntry tag) { TTagExprNode *ret = (TTagExprNode *) consoleAlloc(sizeof(TTagExprNode)); constructInPlace(ret); ret->tag = tag; return ret; } FuncCallExprNode *FuncCallExprNode::alloc(StringTableEntry funcName, StringTableEntry nameSpace, ExprNode *args, bool dot) { FuncCallExprNode *ret = (FuncCallExprNode *) consoleAlloc(sizeof(FuncCallExprNode)); constructInPlace(ret); ret->funcName = funcName; ret->nameSpace = nameSpace; ret->args = args; if(dot) ret->callType = MethodCall; else { if(nameSpace && !dStricmp(nameSpace, "Parent")) ret->callType = ParentCall; else ret->callType = FunctionCall; } return ret; } SlotAccessNode *SlotAccessNode::alloc(ExprNode *objectExpr, ExprNode *arrayExpr, StringTableEntry slotName) { SlotAccessNode *ret = (SlotAccessNode *) consoleAlloc(sizeof(SlotAccessNode)); constructInPlace(ret); ret->objectExpr = objectExpr; ret->arrayExpr = arrayExpr; ret->slotName = slotName; return ret; } SlotAssignNode *SlotAssignNode::alloc(ExprNode *objectExpr, ExprNode *arrayExpr, StringTableEntry slotName, ExprNode *valueExpr) { SlotAssignNode *ret = (SlotAssignNode *) consoleAlloc(sizeof(SlotAssignNode)); constructInPlace(ret); ret->objectExpr = objectExpr; ret->arrayExpr = arrayExpr; ret->slotName = slotName; ret->valueExpr = valueExpr; return ret; } SlotAssignOpNode *SlotAssignOpNode::alloc(ExprNode *objectExpr, StringTableEntry slotName, ExprNode *arrayExpr, S32 op, ExprNode *valueExpr) { SlotAssignOpNode *ret = (SlotAssignOpNode *) consoleAlloc(sizeof(SlotAssignOpNode)); constructInPlace(ret); ret->objectExpr = objectExpr; ret->arrayExpr = arrayExpr; ret->slotName = slotName; ret->op = op; ret->valueExpr = valueExpr; return ret; } ObjectDeclNode *ObjectDeclNode::alloc(ExprNode *classNameExpr, ExprNode *objectNameExpr, ExprNode *argList, StringTableEntry parentObject, SlotAssignNode *slotDecls, ObjectDeclNode *subObjects, bool structDecl) { ObjectDeclNode *ret = (ObjectDeclNode *) consoleAlloc(sizeof(ObjectDeclNode)); constructInPlace(ret); ret->classNameExpr = classNameExpr; ret->objectNameExpr = objectNameExpr; ret->argList = argList; ret->slotDecls = slotDecls; ret->subObjects = subObjects; ret->structDecl = structDecl; if(parentObject) ret->parentObject = parentObject; else ret->parentObject = StringTable->insert(""); return ret; } FunctionDeclStmtNode *FunctionDeclStmtNode::alloc(StringTableEntry fnName, StringTableEntry nameSpace, VarNode *args, StmtNode *stmts) { FunctionDeclStmtNode *ret = (FunctionDeclStmtNode *) consoleAlloc(sizeof(FunctionDeclStmtNode)); constructInPlace(ret); ret->fnName = fnName; ret->args = args; ret->stmts = stmts; ret->nameSpace = nameSpace; ret->package = NULL; return ret; }