//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifndef _GUIPROGRESSCTRL_H_ #define _GUIPROGRESSCTRL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif class GuiProgressCtrl : public GuiControl { private: typedef GuiControl Parent; F32 mProgress; public: //creation methods DECLARE_CONOBJECT(GuiProgressCtrl); GuiProgressCtrl(); //console related methods virtual const char *getScriptValue(); virtual void setScriptValue(const char *value); void onPreRender(); void onRender(Point2I offset, const RectI &updateRect); }; #endif