//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "ts/tsShapeAlloc.h" #define readOnly() AssertFatal(mMode==TSShapeAlloc::ReadMode, "TSShapeAlloc: write-only function called when reading") #define writeOnly() AssertFatal(mMode==TSShapeAlloc::WriteMode,"TSShapeAlloc: read-only function called when writing") void TSShapeAlloc::setRead(S32 * memBuffer32, S16 * memBuffer16, S8 * memBuffer8, bool clear) { mMemBuffer32 = memBuffer32; mMemBuffer16 = memBuffer16; mMemBuffer8 = memBuffer8 ; mMemGuard32 = 0; mMemGuard16 = 0; mMemGuard8 = 0; mSaveGuard32 = 0; mSaveGuard16 = 0; mSaveGuard8 = 0; if (clear) { mDest = NULL; mSize = 0; } setSkipMode(false); mMode = TSShapeAlloc::ReadMode; } void TSShapeAlloc::setWrite() { mMemBuffer32 = 0; mMemBuffer16 = 0; mMemBuffer8 = 0; mSize32 = mFullSize32 = 0; mSize16 = mFullSize16 = 0; mSize8 = mFullSize8 = 0; mMemGuard32 = 0; mMemGuard16 = 0; mMemGuard8 = 0; setSkipMode(false); // doesn't really do anything here... mMode = TSShapeAlloc::WriteMode; } void TSShapeAlloc::doAlloc() { readOnly(); mDest = new S8[mSize]; mSize = 0; } void TSShapeAlloc::align32() { readOnly(); S32 aligned = mSize+3 & (~0x3); allocShape8(aligned-mSize); } #define IMPLEMENT_ALLOC(suffix,type) \ \ type TSShapeAlloc::get##suffix() \ { \ readOnly(); \ return *(mMemBuffer##suffix++); \ } \ \ void TSShapeAlloc::get##suffix(type * dest, S32 num) \ { \ readOnly(); \ dMemcpy(dest,mMemBuffer##suffix,sizeof(type)*num); \ mMemBuffer##suffix += num; \ } \ \ type * TSShapeAlloc::allocShape##suffix(S32 num) \ { \ readOnly(); \ type * ret = (type*) mDest; \ if (mDest) \ mDest += mMult*num*sizeof(type); \ mSize += sizeof(type)*mMult*num; \ return ret; \ } \ \ type * TSShapeAlloc::getPointer##suffix(S32 num) \ { \ readOnly(); \ type * ret = (type*)mMemBuffer##suffix; \ mMemBuffer##suffix += num; \ return ret; \ } \ \ type * TSShapeAlloc::copyToShape##suffix(S32 num, bool returnSomething) \ { \ readOnly(); \ type * ret = (!returnSomething || mDest) ? (type*)mDest : mMemBuffer##suffix; \ if (mDest) \ { \ dMemcpy((S8*)mDest,(S8*)mMemBuffer##suffix, \ mMult*num*sizeof(type)); \ mDest += mMult*num*sizeof(type); \ } \ mMemBuffer##suffix += num; \ mSize += sizeof(type)*mMult*num; \ return ret; \ } \ \ bool TSShapeAlloc::checkGuard##suffix() \ { \ readOnly(); \ mSaveGuard##suffix=get##suffix(); \ bool ret = (mSaveGuard##suffix==mMemGuard##suffix); \ mMemGuard##suffix += 1; \ return ret; \ } \ \ type TSShapeAlloc::getPrevGuard##suffix() \ { \ readOnly(); \ return mMemGuard##suffix - 1; \ } \ \ type TSShapeAlloc::getSaveGuard##suffix() \ { \ readOnly(); \ return mSaveGuard##suffix; \ } \ \ type * TSShapeAlloc::getBuffer##suffix() \ { \ writeOnly(); \ return mMemBuffer##suffix; \ } \ \ S32 TSShapeAlloc::getBufferSize##suffix() \ { \ writeOnly(); \ return mSize##suffix; \ } \ \ type * TSShapeAlloc::extend##suffix(S32 add) \ { \ writeOnly(); \ if (mSize##suffix+add>mFullSize##suffix) \ { \ S32 numPages = 1+(mFullSize##suffix+add)/TSShapeAlloc::PageSize; \ mFullSize##suffix = numPages*TSShapeAlloc::PageSize; \ type * temp = new type[mFullSize##suffix]; \ dMemcpy(temp,mMemBuffer##suffix, mSize##suffix * sizeof(type)); \ delete [] mMemBuffer##suffix; \ mMemBuffer##suffix = temp; \ } \ type * ret = mMemBuffer##suffix + mSize##suffix; \ mSize##suffix += add; \ return ret; \ } \ \ type TSShapeAlloc::set##suffix(type entry) \ { \ writeOnly(); \ *extend##suffix(1) = entry; \ return entry; \ } \ \ void TSShapeAlloc::copyToBuffer##suffix(type * entries, S32 count) \ { \ writeOnly(); \ dMemcpy((U8*)extend##suffix(count),(U8*)entries,count*sizeof(type)); \ } \ \ void TSShapeAlloc::setGuard##suffix() \ { \ writeOnly(); \ set##suffix(mMemGuard##suffix); \ mMemGuard##suffix += 1; \ } IMPLEMENT_ALLOC(32,S32) IMPLEMENT_ALLOC(16,S16) IMPLEMENT_ALLOC(8,S8) void TSShapeAlloc::checkGuard() { bool check32 = checkGuard32(); bool check16 = checkGuard16(); bool check8 = checkGuard8(); AssertFatal(check32,avar("TSShapeAlloc::checkGuard32: found %i, wanted %i",getSaveGuard32(),getPrevGuard32())); AssertFatal(check16,avar("TSShapeAlloc::checkGuard16: found %i, wanted %i",getSaveGuard16(),getPrevGuard16())); AssertFatal(check8 ,avar("TSShapeAlloc::checkGuard8: found %i, wanted %i",getSaveGuard8() ,getPrevGuard8())); } void TSShapeAlloc::setGuard() { setGuard32(); setGuard16(); setGuard8(); }