//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifdef _MSC_VER #pragma warning(disable : 4786) #endif #include "appConfig.h" #include "appNode.h" namespace DTS { static AppConfig gAppConfig; AppConfig * AppConfig::smConfig = &gAppConfig; AppConfig::AppConfig() { setInitialDefaults(); setupConfigParams(); } AppConfig::~AppConfig() { clearConfigLists(); clearConfigParams(); if (smConfig==this) smConfig=&gAppConfig; } void AppConfig::setInitialDefaults() { mEnableSequences = true; mExportOptimized = true; mAllowUnusedMeshes = true; mAllowCollapseTransform = true; mNoMipMap = false; mNoMipMapTranslucent = false; mZapBorder = true; mAnimationDelta = 0.0001f; mSameVertTOL = 0.00005f; mSameNormTOL = 0.005f; mSameVertTOL = 0.00005f; mWeightThreshhold = 0.001f; mWeightsPerVertex = 10; mCyclicSequencePadding = 1.0f / 30.0f; mAppFramesPerSec = 30.0f; mDumpConfig = 0xFFFFFFFF; mErrorString = NULL; clearConfigLists(); } void AppConfig::clearConfigLists() { S32 i; for (i=0; igetName(); for (S32 i=0; igetName(); for (S32 i=0; igetName(); for (S32 i=0; i & nameTable) { for (S32 i=0; i=filename && *pos<='9' && *pos>='0'); pos++; strcpy(newname+(pos-filename),".cfg"); if (readConfigFile(newname)) { delete [] newname; return true; } // try using dtsScene.cfg do pos--; while (pos>=filename && *pos!='\\' && *pos!='/' && *pos!=':'); pos++; strcpy(newname+(pos-filename),defaultName); if (readConfigFile(newname)) { delete [] newname; return true; } // no config file delete [] newname; return false; } bool AppConfig::readConfigFile(const char * filename) { clearConfigLists(); std::ifstream is; is.open(filename); if (!is.is_open()) { printDump(PDAlways,avar("\r\nConfig file \"%s\" not found.\r\n",filename)); return false; } printDump(PDAlways,avar("\r\nBegin reading config file \"%s\".\r\n",filename)); S32 mode = 0; // 0=AlwaysExport:, 1=NeverExport:, 2=NeverAnimate: char buffer[256]; do { is.getline(buffer,sizeof(buffer)); if (stringEqual(buffer,"AlwaysExport:*")) mode = 0; else if (stringEqual(buffer,"NeverExport:*")) mode = 1; else if (stringEqual(buffer,"NeverAnimate:*")) mode = 2; else if (buffer[0]=='+' || buffer[0]=='-') { bool newVal = buffer[0]=='+'; S32 idx = getParamEntry(buffer+1,mBoolParamNames); if (idx>=0) { if (mBoolParamBit[idx]) { if (newVal) *mBoolParams[idx] |= mBoolParamBit[idx]; else *mBoolParams[idx] &= ~mBoolParamBit[idx]; } else *mBoolParams[idx] = newVal; printDump(PDAlways,avar("%s %s.\r\n",mBoolParamNames[idx],newVal ? "enabled" : "disabled")); } else printDump(PDAlways,avar("Unknown bool parameter \"%s\"\r\n",buffer+1)); } else if (buffer[0]=='=') { char * endName = strchr(buffer+1,' '); if (endName) { *endName = '\0'; S32 idx1 = getParamEntry(buffer+1,mFloatParamNames); S32 idx2 = getParamEntry(buffer+1,mStringParamNames); S32 idx3 = getParamEntry(buffer+1,mIntParamNames); if (idx1>=0) { // Float *mFloatParams[idx1] = atof(endName+1); printDump(PDAlways,avar("%s = %f\r\n",mFloatParamNames[idx1],*mFloatParams[idx1])); } if (idx2>=0) { // string S32 maxLen = mStringParamMaxLen[idx2]; strncpy(mStringParams[idx2],endName+1,maxLen-1); mStringParams[idx2][maxLen]='\0'; printDump(PDAlways,avar("%s = \"%s\"\r\n",mStringParamNames[idx2],mStringParams[idx2])); } if (idx3>=0) { // S32 *mIntParams[idx3] = atoi(endName+1); printDump(PDAlways,avar("%s = %i\r\n",mIntParamNames[idx3],*mIntParams[idx3])); } if (idx1<0 && idx2<0 && idx3<0) printDump(PDAlways,avar("Unknown parameter \"%s\"\r\n",buffer+1)); } } else if (buffer[0]!='\\' && buffer[0]!='/' && buffer[0]!=';') { char * name = buffer; while (*name==' ') name++; if (strlen(name)) { if (mode == 0) { mAlwaysExport.push_back(strnew(buffer)); printDump(PDAlways,avar("Always export node: \"%s\"\r\n",buffer)); } else if (mode == 1) { mNeverExport.push_back(strnew(buffer)); printDump(PDAlways,avar("Never export node: \"%s\"\r\n",buffer)); } else if (mode == 2) { mNeverAnimate.push_back(strnew(buffer)); printDump(PDAlways,avar("Never animate transform on node: \"%s\"\r\n",buffer)); } } } } while (is.good()); printDump(PDAlways,"End reading config file.\r\n"); return true; } void AppConfig::writeConfigFile(const char * filename) { S32 i; std::ofstream os; os.open(filename); os << "AlwaysExport:" << std::endl; for (i=0; i