#ifndef _MPxIkSolverNode #define _MPxIkSolverNode // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MPxIkSolverNode // // ***************************************************************************** // // CLASS DESCRIPTION (MPxIkSolverNode) // // The base class for user defined IK solvers. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS class MString; class MArgList; class MIkHandleGroup; class MMatrix; class MDoubleArray; // ***************************************************************************** // CLASS DECLARATION (MPxIkSolverNode) /// Base class for user defined IK solvers (OpenMayaAnim) /** Derive from this class to create user-defined IK solvers. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MPxIkSolverNode : public MPxNode { public: /// virtual ~MPxIkSolverNode(); /// virtual MPxNode::Type type() const; /// virtual MStatus preSolve(); /// virtual MStatus doSolve(); /// virtual MStatus postSolve( MStatus ); /// virtual MString solverTypeName() const; /// bool rotatePlane(MStatus *ReturnStatus = NULL) const; /// MStatus setRotatePlane(bool rotatePlane); /// bool singleChainOnly(MStatus *ReturnStatus = NULL) const; /// MStatus setSingleChainOnly(bool singleChainOnly); /// bool positionOnly(MStatus *ReturnStatus = NULL) const; /// MStatus setPositionOnly(bool positionOnly); /// bool supportJointLimits(MStatus *ReturnStatus = NULL) const; /// MStatus setSupportJointLimits(bool supportJointLimits); /// bool uniqueSolution(MStatus *ReturnStatus = NULL) const; /// MStatus setUniqueSolution(bool uniqueSolution); /// OBSOLETE virtual bool isSingleChainOnly() const; /// OBSOLETE virtual bool isPositionOnly() const; /// OBSOLETE virtual bool hasJointLimitSupport() const; /// OBSOLETE virtual bool hasUniqueSolution() const; /// OBSOLETE virtual bool groupHandlesByTopology() const; /// virtual MStatus setFuncValueTolerance( double tolerance ); /// virtual MStatus setMaxIterations( int value ); /// MIkHandleGroup * handleGroup() const; /// virtual void setHandleGroup( MIkHandleGroup* ); /// const MMatrix * toWorldSpace() const; /// const MMatrix * toSolverSpace() const; /// double funcValueTolerance() const; /// int maxIterations() const; /// virtual void snapHandle( MObject& handle ); void create(); protected: /// MStatus getJointAngles( MDoubleArray& ) const; /// MStatus setJointAngles( const MDoubleArray& ); /// void setToRestAngles(); /// MPxIkSolverNode(); static const char* className(); private: void* instance; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxIkSolverNode */