//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifndef _AUDIODATABLOCK_H_ #define _AUDIODATABLOCK_H_ #ifndef _PLATFORMAUDIO_H_ #include "platform/platformAudio.h" #endif #ifndef _AUDIOBUFFER_H_ #include "audio/audioBuffer.h" #endif #ifndef _BITSTREAM_H_ #include "core/bitStream.h" #endif #ifndef _SIMBASE_H_ #include "console/simBase.h" #endif //-------------------------------------------------------------------------- class AudioEnvironment : public SimDataBlock { typedef SimDataBlock Parent; public: bool mUseRoom; S32 mRoom; S32 mRoomHF; S32 mReflections; S32 mReverb; F32 mRoomRolloffFactor; F32 mDecayTime; F32 mDecayHFRatio; F32 mReflectionsDelay; F32 mReverbDelay; S32 mRoomVolume; F32 mEffectVolume; F32 mDamping; F32 mEnvironmentSize; F32 mEnvironmentDiffusion; F32 mAirAbsorption; S32 mFlags; AudioEnvironment(); static void initPersistFields(); void packData(BitStream* stream); void unpackData(BitStream* stream); DECLARE_CONOBJECT(AudioEnvironment); }; DECLARE_CONSOLETYPE(AudioEnvironment) //-------------------------------------------------------------------------- class AudioSampleEnvironment : public SimDataBlock { typedef SimDataBlock Parent; public: S32 mDirect; S32 mDirectHF; S32 mRoom; S32 mRoomHF; F32 mObstruction; F32 mObstructionLFRatio; F32 mOcclusion; F32 mOcclusionLFRatio; F32 mOcclusionRoomRatio; F32 mRoomRolloff; F32 mAirAbsorption; S32 mOutsideVolumeHF; S32 mFlags; AudioSampleEnvironment(); static void initPersistFields(); void packData(BitStream* stream); void unpackData(BitStream* stream); DECLARE_CONOBJECT(AudioSampleEnvironment); }; DECLARE_CONSOLETYPE(AudioSampleEnvironment) //-------------------------------------------------------------------------- class AudioDescription: public SimDataBlock { private: typedef SimDataBlock Parent; public: // field info Audio::Description mDescription; AudioDescription(); DECLARE_CONOBJECT(AudioDescription); static void initPersistFields(); virtual bool onAdd(); virtual void packData(BitStream* stream); virtual void unpackData(BitStream* stream); const Audio::Description* getDescription() const { return &mDescription; } }; DECLARE_CONSOLETYPE(AudioDescription) //---------------------------------------------------------------------------- class AudioProfile: public SimDataBlock { private: typedef SimDataBlock Parent; Resource mBuffer; public: // field info U32 mDescriptionObjectID; AudioDescription *mDescriptionObject; AudioSampleEnvironment *mSampleEnvironment; StringTableEntry mFilename; bool mPreload; AudioProfile(); DECLARE_CONOBJECT(AudioProfile); static void initPersistFields(); virtual bool onAdd(); virtual void packData(BitStream* stream); virtual void unpackData(BitStream* stream); virtual bool preload(bool server, char errorBuffer[256]); const Audio::Description* getDescription() const { return mDescriptionObject ? mDescriptionObject->getDescription() : NULL; } bool isPreload() { return mPreload; } }; DECLARE_CONSOLETYPE(AudioProfile) #endif // _H_AUDIODATABLOCK_