//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "interior/interiorResObjects.h" #include "core/stream.h" #include "math/mathIO.h" //-------------------------------------------------------------------------- //-------------------------------------- // void InteriorDict::read(Stream &stream) { U32 sz; stream.read(&sz); setSize(sz); for(U32 i = 0; i < sz; i++) { InteriorDictEntry e; stream.readString(e.name); stream.readString(e.value); (*this)[i] = e; } } void InteriorDict::write(Stream &stream) const { U32 sz = size(); stream.write(sz); for(U32 i = 0; i < sz; i++) { stream.writeString((*this)[i].name); stream.writeString((*this)[i].value); } } bool InteriorResTrigger::read(Stream& stream) { U32 i, size; stream.readString(mName); mDataBlock = stream.readSTString(); mDictionary.read(stream); // Read the polyhedron stream.read(&size); mPolyhedron.pointList.setSize(size); for (i = 0; i < mPolyhedron.pointList.size(); i++) mathRead(stream, &mPolyhedron.pointList[i]); stream.read(&size); mPolyhedron.planeList.setSize(size); for (i = 0; i < mPolyhedron.planeList.size(); i++) mathRead(stream, &mPolyhedron.planeList[i]); stream.read(&size); mPolyhedron.edgeList.setSize(size); for (i = 0; i < mPolyhedron.edgeList.size(); i++) { Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i]; stream.read(&rEdge.face[0]); stream.read(&rEdge.face[1]); stream.read(&rEdge.vertex[0]); stream.read(&rEdge.vertex[1]); } // And the offset mathRead(stream, &mOffset); return (stream.getStatus() == Stream::Ok); } bool InteriorResTrigger::write(Stream& stream) const { U32 i; stream.writeString(mName); stream.writeString(mDataBlock); mDictionary.write(stream); // Write the polyhedron stream.write(mPolyhedron.pointList.size()); for (i = 0; i < mPolyhedron.pointList.size(); i++) mathWrite(stream, mPolyhedron.pointList[i]); stream.write(mPolyhedron.planeList.size()); for (i = 0; i < mPolyhedron.planeList.size(); i++) mathWrite(stream, mPolyhedron.planeList[i]); stream.write(mPolyhedron.edgeList.size()); for (i = 0; i < mPolyhedron.edgeList.size(); i++) { const Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i]; stream.write(rEdge.face[0]); stream.write(rEdge.face[1]); stream.write(rEdge.vertex[0]); stream.write(rEdge.vertex[1]); } // And the offset mathWrite(stream, mOffset); return (stream.getStatus() == Stream::Ok); } InteriorPathFollower::InteriorPathFollower() { mName = ""; mPathIndex = 0; mOffset.set(0, 0, 0); } InteriorPathFollower::~InteriorPathFollower() { } bool InteriorPathFollower::read(Stream& stream) { mName = stream.readSTString(); mDataBlock = stream.readSTString(); stream.read(&mInteriorResIndex); mathRead(stream, &mOffset); mDictionary.read(stream); U32 numTriggers; stream.read(&numTriggers); mTriggerIds.setSize(numTriggers); for (U32 i = 0; i < mTriggerIds.size(); i++) stream.read(&mTriggerIds[i]); U32 numWayPoints; stream.read(&numWayPoints); mWayPoints.setSize(numWayPoints); for(U32 i = 0; i < numWayPoints; i++) { mathRead(stream, &mWayPoints[i].pos); mathRead(stream, &mWayPoints[i].rot); stream.read(&mWayPoints[i].msToNext); stream.read(&mWayPoints[i].smoothingType); } stream.read(&mTotalMS); return (stream.getStatus() == Stream::Ok); } bool InteriorPathFollower::write(Stream& stream) const { stream.writeString(mName); stream.writeString(mDataBlock); stream.write(mInteriorResIndex); mathWrite(stream, mOffset); mDictionary.write(stream); stream.write(mTriggerIds.size()); for (U32 i = 0; i < mTriggerIds.size(); i++) stream.write(mTriggerIds[i]); stream.write(U32(mWayPoints.size())); for (U32 i = 0; i < mWayPoints.size(); i++) { mathWrite(stream, mWayPoints[i].pos); mathWrite(stream, mWayPoints[i].rot); stream.write(mWayPoints[i].msToNext); stream.write(mWayPoints[i].smoothingType); } stream.write(mTotalMS); return (stream.getStatus() == Stream::Ok); } AISpecialNode::AISpecialNode() { mName = ""; mPos.set(0, 0, 0); } AISpecialNode::~AISpecialNode() { } bool AISpecialNode::read(Stream& stream) { mName = stream.readSTString(); mathRead(stream, &mPos); return (stream.getStatus() == Stream::Ok); } bool AISpecialNode::write(Stream& stream) const { stream.writeString(mName); mathWrite(stream, mPos); return (stream.getStatus() == Stream::Ok); } ItrGameEntity::ItrGameEntity() { mDataBlock = ""; mGameClass = ""; mPos.set(0, 0, 0); } ItrGameEntity::~ItrGameEntity() { } bool ItrGameEntity::read(Stream& stream) { mDataBlock = stream.readSTString(); mGameClass = stream.readSTString(); mathRead(stream, &mPos); mDictionary.read(stream); return (stream.getStatus() == Stream::Ok); } bool ItrGameEntity::write(Stream& stream) const { stream.writeString(mDataBlock); stream.writeString(mGameClass); mathWrite(stream, mPos); mDictionary.write(stream); return (stream.getStatus() == Stream::Ok); }