//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "platformWin32/platformWin32.h" void Platform::postQuitMessage(const U32 in_quitVal) { PostQuitMessage(in_quitVal); } void Platform::debugBreak() { DebugBreak(); } void Platform::forceShutdown(S32 returnValue) { ExitProcess(returnValue); }