//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "platformX86UNIX/platformX86UNIX.h" #include "platformX86UNIX/x86UNIXStdConsole.h" #include "platformX86UNIX/x86UNIXUtils.h" #include "platform/event.h" #include "platform/gameInterface.h" #include #include #include #include StdConsole *stdConsole = NULL; ConsoleFunction(enableWinConsole, void, 2, 2, "enableWinConsole(bool);") { argc; if (stdConsole) stdConsole->enable(dAtob(argv[1])); } void StdConsole::create() { if (stdConsole == NULL) stdConsole = new StdConsole(); } void StdConsole::destroy() { if (stdConsole && stdConsole->isEnabled()) stdConsole->enable(false); delete stdConsole; stdConsole = NULL; } static void signalHandler(int sigtype) { if (sigtype == SIGCONT && stdConsole != NULL) stdConsole->resetTerminal(); } void StdConsole::resetTerminal() { if (stdConsoleEnabled) { /* setup the proper terminal modes */ struct termios termModes; tcgetattr(stdIn, &termModes); termModes.c_lflag &= ~ICANON; // enable non-canonical mode termModes.c_lflag &= ~(ECHO | ECHOE | ECHOK | ECHOKE); termModes.c_cc[VMIN] = 0; termModes.c_cc[VTIME] = 5; tcsetattr(stdIn, TCSAFLUSH, &termModes); } } void StdConsole::enable(bool enabled) { if (enabled && !stdConsoleEnabled) { stdConsoleEnabled = true; // install signal handler for sigcont signal(SIGCONT, &signalHandler); // save the terminal state if (originalTermState == NULL) originalTermState = new termios; tcgetattr(stdIn, originalTermState); // put the terminal into our preferred mode resetTerminal(); printf("%s", Con::getVariable("Con::Prompt")); } else if (!enabled && stdConsoleEnabled) { stdConsoleEnabled = false; // uninstall signal handler signal(SIGCONT, SIG_DFL); // reset the original terminal state if (originalTermState != NULL) tcsetattr(stdIn, TCSANOW, originalTermState); } } bool StdConsole::isEnabled() { if ( stdConsole ) return stdConsole->stdConsoleEnabled; return false; } static void stdConsoleConsumer(ConsoleLogEntry::Level, const char *line) { stdConsole->processConsoleLine(line); } StdConsole::StdConsole() { for (S32 iIndex = 0; iIndex < MAX_CMDS; iIndex ++) rgCmds[iIndex][0] = '\0'; stdOut = dup(1); stdIn = dup(0); stdErr = dup(2); iCmdIndex = 0; stdConsoleEnabled = false; Con::addConsumer(stdConsoleConsumer); inpos = 0; lineOutput = false; inBackground = false; originalTermState = NULL; } StdConsole::~StdConsole() { Con::removeConsumer(stdConsoleConsumer); if (stdConsoleEnabled) enable(false); if (originalTermState != NULL) { delete originalTermState; originalTermState = NULL; } } void StdConsole::printf(const char *s, ...) { // Get the line into a buffer. static const int BufSize = 4096; static char buffer[BufSize]; va_list args; va_start(args, s); vsnprintf(buffer, BufSize, s, args); // Replace tabs with carats, like the "real" console does. char *pos = buffer; while (*pos) { if (*pos == '\t') { *pos = '^'; } pos++; } // Axe the color characters. Con::stripColorChars(buffer); // Print it. write(stdOut, buffer, strlen(buffer)); fflush(stdout); } void StdConsole::processConsoleLine(const char *consoleLine) { if(stdConsoleEnabled) { inbuf[inpos] = 0; if(lineOutput) printf("%s\n", consoleLine); else printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf); } } void StdConsole::process() { if(stdConsoleEnabled) { //U16 key; char typedData[64]; // damn, if you can type this fast... :-D if (UUtils->inBackground()) // we don't have the terminal inBackground = true; else { // if we were in the background, reset the terminal if (inBackground) resetTerminal(); inBackground = false; } // see if stdIn has any input waiting // mojo for select call fd_set rfds; struct timeval tv; int retval; FD_ZERO(&rfds); FD_SET(stdIn, &rfds); // don't wait at all in select tv.tv_sec = 0; tv.tv_usec = 0; int numEvents = select(stdIn+1, &rfds, NULL, NULL, &tv); if (numEvents <= 0) // no data available return; numEvents = read(stdIn, typedData, 64); if (numEvents == -1) return; typedData[numEvents] = '\0'; if (numEvents > 0) { char outbuf[512]; S32 outpos = 0; for (int i = 0; i < numEvents; i++) { switch(typedData[i]) { case 8: case 127: /* backspace */ if (inpos > 0) { outbuf[outpos++] = '\b'; outbuf[outpos++] = ' '; outbuf[outpos++] = '\b'; inpos--; } break; // XXX Don't know if we can detect shift-TAB. So, only handling // TAB for now. case '\t': // In the output buffer, we're going to have to erase the current line (in case // we're cycling through various completions) and write out the whole input // buffer, so (inpos * 3) + complen <= 512. Should be OK. The input buffer is // also 512 chars long so that constraint will also be fine for the input buffer. { // Erase the current line. U32 i; for (i = 0; i < inpos; i++) { outbuf[outpos++] = '\b'; outbuf[outpos++] = ' '; outbuf[outpos++] = '\b'; } // Modify the input buffer with the completion. U32 maxlen = 512 - (inpos * 3); inpos = Con::tabComplete(inbuf, inpos, maxlen, true); // Copy the input buffer to the output. for (i = 0; i < inpos; i++) { outbuf[outpos++] = inbuf[i]; } } break; case '\n': /* new line */ outbuf[outpos++] = '\n'; inbuf[inpos] = 0; outbuf[outpos] = 0; printf("%s", outbuf); S32 eventSize; eventSize = ConsoleEventHeaderSize; dStrcpy(postEvent.data, inbuf); postEvent.size = eventSize + dStrlen(inbuf) + 1; Game->postEvent(postEvent); // If we've gone off the end of our array, wrap // back to the beginning if (iCmdIndex >= MAX_CMDS) iCmdIndex %= MAX_CMDS; // Put the new command into the array strcpy(rgCmds[iCmdIndex ++], inbuf); printf("%s", Con::getVariable("Con::Prompt")); inpos = outpos = 0; break; case 27: // JMQTODO: are these magic numbers keyboard map specific? if (typedData[i+1] == 91 || typedData[i+1] == 79) { i += 2; // an arrow key was pressed. switch(typedData[i]) { case 'A': /* up arrow */ // Go to the previous command in the cyclic array if ((-- iCmdIndex) < 0) iCmdIndex = MAX_CMDS - 1; // If this command isn't empty ... if (rgCmds[iCmdIndex][0] != '\0') { // Obliterate current displayed text for (S32 i = outpos = 0; i < inpos; i ++) { outbuf[outpos++] = '\b'; outbuf[outpos++] = ' '; outbuf[outpos++] = '\b'; } // Copy command into command and display buffers for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos++, outpos++) { outbuf[outpos] = rgCmds[iCmdIndex][inpos]; inbuf [inpos ] = rgCmds[iCmdIndex][inpos]; } } // If previous is empty, stay on current command else if ((++ iCmdIndex) >= MAX_CMDS) { iCmdIndex = 0; } break; case 'B': /* down arrow */ // Go to the next command in the command array, if // it isn't empty if (rgCmds[iCmdIndex][0] != '\0' && (++ iCmdIndex) >= MAX_CMDS) iCmdIndex = 0; // Obliterate current displayed text for (S32 i = outpos = 0; i < inpos; i ++) { outbuf[outpos++] = '\b'; outbuf[outpos++] = ' '; outbuf[outpos++] = '\b'; } // Copy command into command and display buffers for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos++, outpos++) { outbuf[outpos] = rgCmds[iCmdIndex][inpos]; inbuf [inpos ] = rgCmds[iCmdIndex][inpos]; } break; case 'C': /* right arrow */ break; case 'D': /* left arrow */ break; } // read again to get rid of a bad char. //read(stdIn, &key, sizeof(char)); break; } else { inbuf[inpos++] = typedData[i]; outbuf[outpos++] = typedData[i]; break; } break; default: inbuf[inpos++] = typedData[i]; outbuf[outpos++] = typedData[i]; break; } } if (outpos) { outbuf[outpos] = 0; printf("%s", outbuf); } } } }