//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "core/dnet.h" #include "console/simBase.h" #include "sim/netConnection.h" #include "core/bitStream.h" #include "sim/pathManager.h" #include "core/fileStream.h" #include "core/resManager.h" #include "sim/pathManager.h" #include "console/consoleTypes.h" #include "sim/netInterface.h" #include S32 gNetBitsSent = 0; extern S32 gNetBitsReceived; U32 gGhostUpdates = 0; enum NetConnectionConstants { PingTimeout = 4500, ///< milliseconds DefaultPingRetryCount = 15, }; SimObjectPtr NetConnection::mServerConnection; SimObjectPtr NetConnection::mLocalClientConnection; //---------------------------------------------------------------------- /// ConnectionMessageEvent /// /// This event is used inside by the connection and subclasses to message /// itself when sequencing events occur. Right now, the message event /// only uses 6 bits to transmit the message, so class ConnectionMessageEvent : public NetEvent { U32 sequence; U32 message; U32 ghostCount; public: ConnectionMessageEvent(U32 msg=0, U32 seq=0, U32 gc=0) { message = msg; sequence = seq; ghostCount = gc;} void pack(NetConnection *, BitStream *bstream) { bstream->write(sequence); bstream->writeInt(message, 3); bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1); } void write(NetConnection *, BitStream *bstream) { bstream->write(sequence); bstream->writeInt(message, 3); bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1); } void unpack(NetConnection *, BitStream *bstream) { bstream->read(&sequence); message = bstream->readInt(3); ghostCount = bstream->readInt(NetConnection::GhostIdBitSize + 1); } void process(NetConnection *ps) { ps->handleConnectionMessage(message, sequence, ghostCount); } DECLARE_CONOBJECT(ConnectionMessageEvent); }; IMPLEMENT_CO_NETEVENT_V1(ConnectionMessageEvent); void NetConnection::sendConnectionMessage(U32 message, U32 sequence, U32 ghostCount) { postNetEvent(new ConnectionMessageEvent(message, sequence, ghostCount)); } //-------------------------------------------------------------------- IMPLEMENT_CONOBJECT(NetConnection); NetConnection* NetConnection::mConnectionList = NULL; NetConnection* NetConnection::mHashTable[NetConnection::HashTableSize] = { NULL, }; bool NetConnection::mFilesWereDownloaded = false; static inline U32 HashNetAddress(const NetAddress *addr) { return *((U32 *)addr->netNum) % NetConnection::HashTableSize; } NetConnection *NetConnection::lookup(const NetAddress *addr) { U32 hashIndex = HashNetAddress(addr); for(NetConnection *walk = mHashTable[hashIndex]; walk; walk = walk->mNextTableHash) if(Net::compareAddresses(addr, walk->getNetAddress())) return walk; return NULL; } void NetConnection::netAddressTableInsert() { U32 hashIndex = HashNetAddress(&mNetAddress); mNextTableHash = mHashTable[hashIndex]; mHashTable[hashIndex] = this; } void NetConnection::netAddressTableRemove() { U32 hashIndex = HashNetAddress(&mNetAddress); NetConnection **walk = &mHashTable[hashIndex]; while(*walk) { if(*walk == this) { *walk = mNextTableHash; mNextTableHash = NULL; return; } walk = &((*walk)->mNextTableHash); } } void NetConnection::setNetAddress(const NetAddress *addr) { mNetAddress = *addr; } const NetAddress *NetConnection::getNetAddress() { return &mNetAddress; } void NetConnection::setSequence(U32 sequence) { mConnectSequence = sequence; } U32 NetConnection::getSequence() { return mConnectSequence; } static U32 gPacketRateToServer = 32; static U32 gPacketUpdateDelayToServer = 32; static U32 gPacketRateToClient = 10; static U32 gPacketSize = 200; void NetConnection::consoleInit() { Con::addVariable("pref::Net::PacketRateToServer", TypeS32, &gPacketRateToServer); Con::addVariable("pref::Net::PacketRateToClient", TypeS32, &gPacketRateToClient); Con::addVariable("pref::Net::PacketSize", TypeS32, &gPacketSize); Con::addVariable("Stats::netBitsSent", TypeS32, &gNetBitsSent); Con::addVariable("Stats::netBitsReceived", TypeS32, &gNetBitsReceived); Con::addVariable("Stats::netGhostUpdates", TypeS32, &gGhostUpdates); } void NetConnection::checkMaxRate() { // Limit packet rate to server. if(gPacketRateToServer > 32) gPacketRateToServer = 32; if(gPacketRateToServer < 8) gPacketRateToServer = 8; // Limit packet rate to client. if(gPacketRateToClient > 32) gPacketRateToClient = 32; if(gPacketRateToClient < 1) gPacketRateToClient = 1; // Limit packet size. if(gPacketSize > 450) gPacketSize = 450; if(gPacketSize < 100) gPacketSize = 100; gPacketUpdateDelayToServer = 1024 / gPacketRateToServer; U32 toClientUpdateDelay = 1024 / gPacketRateToClient; if(mMaxRate.updateDelay != toClientUpdateDelay || mMaxRate.packetSize != gPacketSize) { mMaxRate.updateDelay = toClientUpdateDelay; mMaxRate.packetSize = gPacketSize; mMaxRate.changed = true; } } void NetConnection::setSendingEvents(bool sending) { AssertFatal(!mEstablished, "Error, cannot change event behavior after a connection has been established."); mSendingEvents = sending; } void NetConnection::setTranslatesStrings(bool xl) { AssertFatal(!mEstablished, "Error, cannot change event behavior after a connection has been established."); mTranslateStrings = xl; if(mTranslateStrings) mStringTable = new ConnectionStringTable(this); } void NetConnection::setNetClassGroup(U32 grp) { AssertFatal(!mEstablished, "Error, cannot change net class group after a connection has been established."); mNetClassGroup = grp; } NetConnection::NetConnection() { mTranslateStrings = false; mConnectSequence = 0; mStringTable = NULL; mSendingEvents = true; mNetClassGroup = NetClassGroupGame; AssertFatal(mNetClassGroup >= NetClassGroupGame && mNetClassGroup < NetClassGroupsCount, "Invalid net event class type."); mSimulatedPing = 0; mSimulatedPacketLoss = 0; #ifdef TORQUE_DEBUG_NET mLogging = false; #endif mEstablished = false; mLastUpdateTime = 0; mRoundTripTime = 0; mPacketLoss = 0; mNextTableHash = NULL; mSendDelayCredit = 0; mConnectionState = NotConnected; mCurrentDownloadingFile = NULL; mCurrentFileBuffer = NULL; mNextConnection = NULL; mPrevConnection = NULL; mNotifyQueueHead = NULL; mNotifyQueueTail = NULL; mCurRate.updateDelay = 102; mCurRate.packetSize = 200; mCurRate.changed = false; mMaxRate.updateDelay = 102; mMaxRate.packetSize = 200; mMaxRate.changed = false; checkMaxRate(); // event management data: mNotifyEventList = NULL; mSendEventQueueHead = NULL; mSendEventQueueTail = NULL; mUnorderedSendEventQueueHead = NULL; mUnorderedSendEventQueueTail = NULL; mWaitSeqEvents = NULL; mNextSendEventSeq = FirstValidSendEventSeq; mNextRecvEventSeq = FirstValidSendEventSeq; mLastAckedEventSeq = -1; // ghost management data: mScopeObject = NULL; mGhostingSequence = 0; mGhosting = false; mScoping = false; mGhostArray = NULL; mGhostRefs = NULL; mGhostLookupTable = NULL; mLocalGhosts = NULL; mGhostsActive = 0; mMissionPathsSent = false; mDemoWriteStream = NULL; mDemoReadStream = NULL; mPingSendCount = 0; mPingRetryCount = DefaultPingRetryCount; mLastPingSendTime = Platform::getVirtualMilliseconds(); mCurrentDownloadingFile = NULL; mCurrentFileBuffer = NULL; mCurrentFileBufferSize = 0; mCurrentFileBufferOffset = 0; mNumDownloadedFiles = 0; } NetConnection::~NetConnection() { AssertFatal(mNotifyQueueHead == NULL, "Uncleared notifies remain."); netAddressTableRemove(); dFree(mCurrentFileBuffer); if(mCurrentDownloadingFile) ResourceManager->closeStream(mCurrentDownloadingFile); delete[] mLocalGhosts; delete[] mGhostLookupTable; delete[] mGhostRefs; delete[] mGhostArray; delete mStringTable; if(mDemoWriteStream) delete mDemoWriteStream; if(mDemoReadStream) ResourceManager->closeStream(mDemoReadStream); } NetConnection::PacketNotify::PacketNotify() { rateChanged = false; maxRateChanged = false; sendTime = 0; eventList = 0; ghostList = 0; } bool NetConnection::checkTimeout(U32 time) { if(!isNetworkConnection()) return false; if(time > mLastPingSendTime + PingTimeout) { if(mPingSendCount >= mPingRetryCount) return true; mLastPingSendTime = time; mPingSendCount++; sendPingPacket(); } return false; } void NetConnection::keepAlive() { mLastPingSendTime = Platform::getVirtualMilliseconds(); mPingSendCount = 0; } void NetConnection::handleConnectionEstablished() { } //-------------------------------------------------------------------------- ConsoleMethod(NetConnection,transmitPaths,void,2,2,"conn.transmitPaths();") { argc; argv; gServerPathManager->transmitPaths(object); object->setMissionPathsSent(true); } ConsoleMethod(NetConnection,clearPaths,void,2,2,"conn.clearPaths();") { argc; argv; object->setMissionPathsSent(false); } ConsoleMethod(NetConnection,getAddress,const char *,2,2,"Returns the address we're connected to.") { argc; argv; if(object->isLocalConnection()) return "local"; char *buffer = Con::getReturnBuffer(256); Net::addressToString(object->getNetAddress(), buffer); return buffer; } ConsoleMethod(NetConnection,setSimulatedNetParams,void,4, 4,"(float packetLoss, int delay)") { argc; object->setSimulatedNetParams(dAtof(argv[2]), dAtoi(argv[3])); } ConsoleMethod( NetConnection, getPing, S32, 2, 2, "conn.getPing()" ) { argc; argv; return( S32( object->getRoundTripTime() ) ); } ConsoleMethod( NetConnection, getPacketLoss, S32, 2, 2, "conn.getPacketLoss()" ) { argc; argv; return( S32( 100 * object->getPacketLoss() ) ); } ConsoleMethod( NetConnection, checkMaxRate, void, 2, 2, "conn.checkMaxRate()") { argc; argv; object->checkMaxRate(); } #ifdef TORQUE_DEBUG_NET ConsoleMethod( NetConnection, setLogging, void, 3, 3, "conn.setLogging(bool)") { argc; object->setLogging(dAtob(argv[2])); } #endif //-------------------------------------------------------------------- void NetConnection::setEstablished() { AssertFatal(!mEstablished, "NetConnection::setEstablished - Error, this NetConnection has already been established."); mEstablished = true; mNextConnection = mConnectionList; if(mConnectionList) mConnectionList->mPrevConnection = this; mConnectionList = this; if(isNetworkConnection()) netAddressTableInsert(); } void NetConnection::onRemove() { // delete any ghosts that may exist for this connection, but aren't added while(mGhostAlwaysSaveList.size()) { delete mGhostAlwaysSaveList[0].ghost; mGhostAlwaysSaveList.pop_front(); } if(mNextConnection) mNextConnection->mPrevConnection = mPrevConnection; if(mPrevConnection) mPrevConnection->mNextConnection = mNextConnection; if(mConnectionList == this) mConnectionList = mNextConnection; while(mNotifyQueueHead) handleNotify(false); ghostOnRemove(); eventOnRemove(); Parent::onRemove(); } char NetConnection::mErrorBuffer[256]; void NetConnection::setLastError(const char *fmt, ...) { va_list argptr; va_start(argptr, fmt); dVsprintf(mErrorBuffer, sizeof(mErrorBuffer), fmt, argptr); va_end(argptr); #ifdef TORQUE_DEBUG_NET // setLastErrors assert in net_debug builds AssertFatal(false, mErrorBuffer); #endif } //-------------------------------------------------------------------- void NetConnection::handleNotify(bool recvd) { // Con::printf("NET %d: NOTIFY - %d %s", getId(), gPacketId, recvd ? "RECVD" : "DROPPED"); PacketNotify *note = mNotifyQueueHead; AssertFatal(note != NULL, "Error: got a notify with a null notify head."); mNotifyQueueHead = mNotifyQueueHead->nextPacket; if(note->rateChanged && !recvd) mCurRate.changed = true; if(note->maxRateChanged && !recvd) mMaxRate.changed = true; if(recvd) { // Running average of roundTrip time U32 curTime = Platform::getVirtualMilliseconds(); mRoundTripTime = (mRoundTripTime + (curTime - note->sendTime)) * 0.5; packetReceived(note); } else packetDropped(note); delete note; } void NetConnection::processRawPacket(BitStream *bstream) { if(mDemoWriteStream) recordBlock(BlockTypePacket, bstream->getReadByteSize(), bstream->getBuffer()); ConnectionProtocol::processRawPacket(bstream); } void NetConnection::handlePacket(BitStream *bstream) { // Con::printf("NET %d: RECV - %d", getId(), mLastSeqRecvd); // clear out any errors mErrorBuffer[0] = 0; if(bstream->readFlag()) { mCurRate.updateDelay = bstream->readInt(10); mCurRate.packetSize = bstream->readInt(10); } if(bstream->readFlag()) { U32 omaxDelay = bstream->readInt(10); S32 omaxSize = bstream->readInt(10); if(omaxDelay < mMaxRate.updateDelay) omaxDelay = mMaxRate.updateDelay; if(omaxSize > mMaxRate.packetSize) omaxSize = mMaxRate.packetSize; if(omaxDelay != mCurRate.updateDelay || omaxSize != mCurRate.packetSize) { mCurRate.updateDelay = omaxDelay; mCurRate.packetSize = omaxSize; mCurRate.changed = true; } } readPacket(bstream); if(mErrorBuffer[0]) connectionError(mErrorBuffer); } void NetConnection::connectionError(const char *errorString) { errorString; } //-------------------------------------------------------------------- NetConnection::PacketNotify *NetConnection::allocNotify() { return new PacketNotify; } /// Used when simulating lag. /// /// We post this SimEvent when we want to send a packet; it delays for a bit, then /// sends the actual packet. class NetDelayEvent : public SimEvent { U8 buffer[MaxPacketDataSize]; BitStream stream; public: NetDelayEvent(BitStream *inStream) : stream(NULL, 0) { dMemcpy(buffer, inStream->getBuffer(), inStream->getPosition()); stream.setBuffer(buffer, inStream->getPosition()); stream.setPosition(inStream->getPosition()); } void process(SimObject *object) { ((NetConnection *) object)->sendPacket(&stream); } }; void NetConnection::checkPacketSend(bool force) { U32 curTime = Platform::getVirtualMilliseconds(); U32 delay = isConnectionToServer() ? gPacketUpdateDelayToServer : mCurRate.updateDelay; if(!force) { if(curTime < mLastUpdateTime + delay - mSendDelayCredit) return; mSendDelayCredit = curTime - (mLastUpdateTime + delay - mSendDelayCredit); if(mSendDelayCredit > 1000) mSendDelayCredit = 1000; if(mDemoWriteStream) recordBlock(BlockTypeSendPacket, 0, 0); } if(windowFull()) return; BitStream *stream = BitStream::getPacketStream(mCurRate.packetSize); buildSendPacketHeader(stream); mLastUpdateTime = curTime; PacketNotify *note = allocNotify(); if(!mNotifyQueueHead) mNotifyQueueHead = note; else mNotifyQueueTail->nextPacket = note; mNotifyQueueTail = note; note->nextPacket = NULL; note->sendTime = curTime; note->rateChanged = mCurRate.changed; note->maxRateChanged = mMaxRate.changed; if(stream->writeFlag(mCurRate.changed)) { stream->writeInt(mCurRate.updateDelay, 10); stream->writeInt(mCurRate.packetSize, 10); mCurRate.changed = false; } if(stream->writeFlag(mMaxRate.changed)) { stream->writeInt(mMaxRate.updateDelay, 10); stream->writeInt(mMaxRate.packetSize, 10); mMaxRate.changed = false; } U32 start = stream->getCurPos(); DEBUG_LOG(("PKLOG %d START", getId()) ); writePacket(stream, note); DEBUG_LOG(("PKLOG %d END - %d", getId(), stream->getCurPos() - start) ); if(mSimulatedPacketLoss && Platform::getRandom() < mSimulatedPacketLoss) { //Con::printf("NET %d: SENDDROP - %d", getId(), mLastSendSeq); return; } if(mSimulatedPing) { Sim::postEvent(getId(), new NetDelayEvent(stream), Sim::getCurrentTime() + mSimulatedPing); return; } sendPacket(stream); } Net::Error NetConnection::sendPacket(BitStream *stream) { //Con::printf("NET %d: SEND - %d", getId(), mLastSendSeq); // do nothing on send if this is a demo replay. if(mDemoReadStream) return Net::NoError; gNetBitsSent = stream->getStreamSize(); if(isLocalConnection()) { // short circuit connection to the other side. // handle the packet, then force a notify. stream->setBuffer(stream->getBuffer(), stream->getPosition(), stream->getPosition()); mRemoteConnection->processRawPacket(stream); return Net::NoError; } else { return Net::sendto(getNetAddress(), stream->getBuffer(), stream->getPosition()); } } //-------------------------------------------------------------------- //-------------------------------------------------------------------- // these are the virtual function defs for Connection - // if your subclass has additional data to read / write / notify, add it in these functions. void NetConnection::readPacket(BitStream *bstream) { eventReadPacket(bstream); ghostReadPacket(bstream); } void NetConnection::writePacket(BitStream *bstream, PacketNotify *note) { eventWritePacket(bstream, note); ghostWritePacket(bstream, note); } void NetConnection::packetReceived(PacketNotify *note) { eventPacketReceived(note); ghostPacketReceived(note); } void NetConnection::packetDropped(PacketNotify *note) { eventPacketDropped(note); ghostPacketDropped(note); } //-------------------------------------------------------------------- //-------------------------------------------------------------------- void NetConnection::writeDemoStartBlock(ResizeBitStream* stream) { ConnectionProtocol::writeDemoStartBlock(stream); stream->write(mRoundTripTime); stream->write(mPacketLoss); // Write all the current paths to the stream... gClientPathManager->dumpState(stream); stream->validate(); mStringTable->writeDemoStartBlock(stream); U32 start = 0; PacketNotify *note = mNotifyQueueHead; while(note) { start++; note = note->nextPacket; } stream->write(start); eventWriteStartBlock(stream); ghostWriteStartBlock(stream); } bool NetConnection::readDemoStartBlock(BitStream* stream) { ConnectionProtocol::readDemoStartBlock(stream); stream->read(&mRoundTripTime); stream->read(&mPacketLoss); // Read gClientPathManager->readState(stream); mStringTable->readDemoStartBlock(stream); U32 pos; stream->read(&pos); // notify count for(U32 i = 0; i < pos; i++) { PacketNotify *note = allocNotify(); note->nextPacket = NULL; if(!mNotifyQueueHead) mNotifyQueueHead = note; else mNotifyQueueTail->nextPacket = note; mNotifyQueueTail = note; } eventReadStartBlock(stream); ghostReadStartBlock(stream); return true; } bool NetConnection::startDemoRecord(const char *fileName) { FileStream *fs = new FileStream; if(!ResourceManager->openFileForWrite(*fs, fileName)) { delete fs; return false; } mDemoWriteStream = fs; mDemoWriteStream->write(mProtocolVersion); ResizeBitStream bs; // then write out the start block writeDemoStartBlock(&bs); U32 size = bs.getPosition() + 1; mDemoWriteStream->write(size); mDemoWriteStream->write(size, bs.getBuffer()); return true; } bool NetConnection::replayDemoRecord(const char *fileName) { Stream *fs = ResourceManager->openStream(fileName); if(!fs) return false; mDemoReadStream = fs; mDemoReadStream->read(&mProtocolVersion); U32 size; mDemoReadStream->read(&size); U8 *block = new U8[size]; mDemoReadStream->read(size, block); BitStream bs(block, size); bool res = readDemoStartBlock(&bs); delete[] block; if(!res) return false; // prep for first block read // type/size stored in U16: [type:4][size:12] U16 typeSize; mDemoReadStream->read(&typeSize); mDemoNextBlockType = typeSize >> 12; mDemoNextBlockSize = typeSize & 0xFFF; if(mDemoReadStream->getStatus() != Stream::Ok) return false; return true; } void NetConnection::stopRecording() { if(mDemoWriteStream) { delete mDemoWriteStream; mDemoWriteStream = NULL; } } void NetConnection::recordBlock(U32 type, U32 size, void *data) { AssertFatal(type < MaxNumBlockTypes, "NetConnection::recordBlock: invalid type"); AssertFatal(size < MaxBlockSize, "NetConnection::recordBlock: invalid size"); if((type >= MaxNumBlockTypes) || (size >= MaxBlockSize)) return; if(mDemoWriteStream) { // store type/size in U16: [type:4][size:12] U16 typeSize = (type << 12) | size; mDemoWriteStream->write(typeSize); if(size) mDemoWriteStream->write(size, data); } } void NetConnection::handleRecordedBlock(U32 type, U32 size, void *data) { switch(type) { case BlockTypePacket: { BitStream bs(data, size); processRawPacket(&bs); break; } case BlockTypeSendPacket: checkPacketSend(true); break; } } void NetConnection::demoPlaybackComplete() { } void NetConnection::stopDemoPlayback() { demoPlaybackComplete(); deleteObject(); } bool NetConnection::processNextBlock() { U8 buffer[MaxPacketDataSize]; // read in and handle if(mDemoReadStream->read(mDemoNextBlockSize, buffer)) handleRecordedBlock(mDemoNextBlockType, mDemoNextBlockSize, buffer); U16 typeSize; mDemoReadStream->read(&typeSize); mDemoNextBlockType = typeSize >> 12; mDemoNextBlockSize = typeSize & 0xFFF; if(mDemoReadStream->getStatus() != Stream::Ok) { stopDemoPlayback(); return false; } return true; } //-------------------------------------------------------------------- //-------------------------------------------------------------------- // some handy string functions for compressing strings over a connection: enum NetStringConstants { NullString = 0, CString, TagString, Integer }; void NetConnection::validateSendString(const char *str) { if(U8(*str) == StringTagPrefixByte) { StringHandle strHandle(dAtoi(str + 1)); checkString(strHandle); } } void NetConnection::packString(BitStream *stream, const char *str) { char buf[16]; if(!*str) { stream->writeInt(NullString, 2); return; } if(U8(str[0]) == StringTagPrefixByte) { stream->writeInt(TagString, 2); stream->writeInt(dAtoi(str + 1), ConnectionStringTable::EntryBitSize); return; } if(str[0] == '-' || (str[0] >= '0' && str[0] <= '9')) { S32 num = dAtoi(str); dSprintf(buf, sizeof(buf), "%d", num); if(!dStrcmp(buf, str)) { stream->writeInt(Integer, 2); if(stream->writeFlag(num < 0)) num = -num; if(stream->writeFlag(num < 128)) { stream->writeInt(num, 7); return; } if(stream->writeFlag(num < 32768)) { stream->writeInt(num, 15); return; } else { stream->writeInt(num, 31); return; } } } stream->writeInt(CString, 2); stream->writeString(str); } void NetConnection::unpackString(BitStream *stream, char readBuffer[1024]) { U32 code = stream->readInt(2); switch(code) { case NullString: readBuffer[0] = 0; return; case CString: stream->readString(readBuffer); return; case TagString: U32 tag; tag = stream->readInt(ConnectionStringTable::EntryBitSize); readBuffer[0] = StringTagPrefixByte; dSprintf(readBuffer+1, 1023, "%d", tag); return; case Integer: bool neg; neg = stream->readFlag(); U32 num; if(stream->readFlag()) num = stream->readInt(7); else if(stream->readFlag()) num = stream->readInt(15); else num = stream->readInt(31); if(neg) num = -num; dSprintf(readBuffer, 1024, "%d", num); } } void NetConnection::packStringHandleU(BitStream *stream, StringHandle &h) { if(stream->writeFlag(h.isValidString() )) { bool isReceived; U32 netIndex = checkString(h, &isReceived); if(stream->writeFlag(isReceived)) stream->writeInt(netIndex, ConnectionStringTable::EntryBitSize); else stream->writeString(h.getString()); } } StringHandle NetConnection::unpackStringHandleU(BitStream *stream) { StringHandle ret; if(stream->readFlag()) { if(stream->readFlag()) ret = mStringTable->lookupString(stream->readInt(ConnectionStringTable::EntryBitSize)); else { char buf[256]; stream->readString(buf); ret = StringHandle(buf); } } return ret; } //---------------------------------------------------------------------------- //---------------------------------------------------------------------------- //---------------------------------------------------------------------------- void NetConnection::setAddressDigest(U32 digest[4]) { mAddressDigest[0] = digest[0]; mAddressDigest[1] = digest[1]; mAddressDigest[2] = digest[2]; mAddressDigest[3] = digest[3]; } void NetConnection::getAddressDigest(U32 digest[4]) { digest[0] = mAddressDigest[0]; digest[1] = mAddressDigest[1]; digest[2] = mAddressDigest[2]; digest[3] = mAddressDigest[3]; } bool NetConnection::canRemoteCreate() { return false; } void NetConnection::onTimedOut() { } void NetConnection::connect(const NetAddress *address) { mNetAddress = *address; GNet->startConnection(this); } void NetConnection::onConnectTimedOut() { } void NetConnection::sendDisconnectPacket(const char *reason) { GNet->sendDisconnectPacket(this, reason); } void NetConnection::onDisconnect(const char *reason) { reason; } void NetConnection::onConnectionRejected(const char *reason) { } void NetConnection::onConnectionEstablished(bool isInitiator) { } void NetConnection::handleStartupError(const char *errorString) { } void NetConnection::writeConnectRequest(BitStream *stream) { stream->write(mNetClassGroup); stream->write(U32(AbstractClassRep::getClassCRC(mNetClassGroup))); } bool NetConnection::readConnectRequest(BitStream *stream, const char **errorString) { U32 classGroup, classCRC; stream->read(&classGroup); stream->read(&classCRC); if(classGroup == mNetClassGroup && classCRC == AbstractClassRep::getClassCRC(mNetClassGroup)) return true; *errorString = "CHR_INVALID"; return false; } void NetConnection::writeConnectAccept(BitStream *stream) { stream; } bool NetConnection::readConnectAccept(BitStream *stream, const char **errorString) { stream; errorString; return true; } ConsoleMethod(NetConnection, resolveGhostID, S32, 3, 3, "( S32 ghostID ) Convert a ghost id from this connection to a real id.") { S32 gID = dAtoi(argv[2]); // Safety check if(gID < 0 || gID > NetConnection::MaxGhostCount) return 0; NetObject *foo = object->resolveGhost(gID); if(foo) return foo->getId(); else return 0; } ConsoleMethod(NetConnection, resolveObjectFromGhostIndex, S32, 3, 3, "( S32 ghostIdx) Convert a ghost index from this connection to a real id.") { S32 gID = dAtoi(argv[2]); // Safety check if(gID < 0 || gID > NetConnection::MaxGhostCount) return 0; NetObject *foo = object->resolveObjectFromGhostIndex(gID); if(foo) return foo->getId(); else return 0; } ConsoleMethod(NetConnection, getGhostID, S32, 3, 3, "( S32 realID ) Convert a real id to the ghost id for this connection.") { NetObject * foo; if(Sim::findObject(argv[2], foo)) { return object->getGhostIndex(foo); } else { Con::errorf("NetConnection::serverToGhostID - could not find specified object"); return -1; } } ConsoleMethod(NetConnection, connect, void, 3, 3, "(string remoteAddress) Connects this NC object to the remote address.") { NetAddress addr; if(!Net::stringToAddress(argv[2], &addr)) { Con::errorf("NetConnection::connect: invalid address - %s", argv[2]); return; } object->connect(&addr); } ConsoleMethod(NetConnection, connectLocal, const char *, 2, 2, "Connects a connection to the server running in the same process.") { ConsoleObject *co = ConsoleObject::create(object->getClassName()); NetConnection *client = object; NetConnection *server = dynamic_cast(co); const char *error = NULL; BitStream *stream = BitStream::getPacketStream(); if(!server || !server->canRemoteCreate()) goto errorOut; server->registerObject(); server->setIsLocalClientConnection(); server->setSequence(0); client->setSequence(0); client->setRemoteConnectionObject(server); server->setRemoteConnectionObject(client); stream->setPosition(0); client->writeConnectRequest(stream); stream->setPosition(0); if(!server->readConnectRequest(stream, &error)) goto errorOut; stream->setPosition(0); server->writeConnectAccept(stream); stream->setPosition(0); if(!client->readConnectAccept(stream, &error)) goto errorOut; client->onConnectionEstablished(true); server->onConnectionEstablished(false); client->setEstablished(); server->setEstablished(); client->setConnectSequence(0); server->setConnectSequence(0); NetConnection::setLocalClientConnection(server); server->assignName("LocalClientConnection"); return ""; errorOut: server->deleteObject(); client->deleteObject(); if(!error) error = "Unknown Error"; return error; }