//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. // Environment Audio Profiles //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // 3D Sounds //----------------------------------------------------------------------------- datablock AudioDescription(Shore01Looping3d) { volume = 1.0; isLooping= true; is3D = true; ReferenceDistance = 20; maxDistance = 65; type = $EnvAudioType; }; datablock AudioDescription(TreeGrove01Looping3d) { volume = 1.0; isLooping= true; is3D = true; ReferenceDistance = 20; maxDistance = 80; type = $EnvAudioType; }; datablock AudioDescription(Tree01Looping3d) { volume = 1.0; isLooping= true; is3D = true; ReferenceDistance = 20; maxDistance = 60; type = $EnvAudioType; }; datablock AudioDescription(Fire01Looping3d) { volume = 1.0; isLooping= true; is3D = true; ReferenceDistance = 3; maxDistance = 10; type = $EnvAudioType; }; //----------------------------------------------------------------------------- datablock AudioProfile(Shore01Snd) { fileName = "~/data/sound/Lakeshore_mono_01.ogg"; description = "Shore01Looping3d"; preload = true; }; datablock AudioProfile(TreeGrove01Snd) { fileName = "~/data/sound/treegrove_mono_01.ogg"; description = "TreeGrove01Looping3d"; preload = true; }; datablock AudioProfile(Tree01Snd) { fileName = "~/data/sound/tree_mono_01.ogg"; description = "Tree01Looping3d"; preload = true; }; datablock AudioProfile(Fire01Snd) { fileName = "~/data/sound/Fire_Mono_01.ogg"; description = "Fire01Looping3d"; preload = true; };