// This map has been written by QuArK - Quake Army Knife, QuArK 6.3 // It is a map for the game Torque. // For more information see QuArK's Home Page : http://www.planetquake.com/quark // Entity 0 // worldspawn { "classname" "worldspawn" "detail_number" "0" "min_pixels" "250" "geometry_scale" "32.0" "light_geometry_scale" "32.0" "ambient_color" "0 0 0" "emergency_ambient_color" "0 0 0" "mapversion" "220" // Brush 0 // group:g[1] -> poly:p[1] { ( -30 0 140 ) ( -30 -64 140 ) ( 34 0 140 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 -1.00000 0.00000 0.00000 ] 0 0.50000 -0.50000 ( -30 0 268 ) ( -30 64 268 ) ( 34 0 268 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 1.00000 0.00000 0.00000 ] 0 0.50000 -0.50000 ( -30 -192 140 ) ( -30 -192 204 ) ( 34 -192 140 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -30 192 140 ) ( -30 192 204 ) ( -94 192 140 ) paintedwood [ -1.00000 0.00000 0.00000 -60.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -62 0 140 ) ( -62 0 204 ) ( -62 -64 140 ) chevron [ 0.00000 -1.00000 0.00000 0.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -60 0 140 ) ( -60 0 204 ) ( -60 64 140 ) paintedwood [ 0.00000 1.00000 0.00000 0.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 } // Brush 1 // group:g[1] -> poly:p[2] { ( -20 0 140 ) ( -20 -64 140 ) ( 44 0 140 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 -1.00000 0.00000 0.00000 ] 0 0.50000 -0.50000 ( -20 0 268 ) ( -20 64 268 ) ( 44 0 268 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 1.00000 0.00000 0.00000 ] 0 0.50000 -0.50000 ( -20 -192 140 ) ( -20 -192 204 ) ( 44 -192 140 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -20 192 140 ) ( -20 192 204 ) ( -84 192 140 ) paintedwood [ -1.00000 0.00000 0.00000 -40.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -52 0 140 ) ( -52 0 204 ) ( -52 -64 140 ) paintedwood [ 0.00000 -1.00000 0.00000 0.00000 ] [ 0.00000 0.00000 1.00000 280.00000 ] 0 0.50000 -0.50000 ( -50 0 140 ) ( -50 0 204 ) ( -50 64 140 ) chevron [ 0.00000 -1.00000 0.00000 0.00000 ] [ 0.00000 0.00000 -1.00000 -280.00000 ] 0 0.50000 -0.50000 } // Brush 2 // group:g[1] -> poly:p[3] { ( -28 120 76 ) ( -28 56 76 ) ( 36 120 76 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 -240.00000 ] 0 0.50000 -0.50000 ( -28 120 252 ) ( -28 184 252 ) ( 36 120 252 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 240.00000 ] 0 0.50000 -0.50000 ( -28 144 44 ) ( -28 144 108 ) ( 36 144 44 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -28 152 44 ) ( -28 152 108 ) ( -92 152 44 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -60 120 44 ) ( -60 120 108 ) ( -60 56 44 ) paintedwood [ 0.00000 -1.00000 0.00000 240.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -52 120 44 ) ( -52 120 108 ) ( -52 184 44 ) paintedwood [ 0.00000 1.00000 0.00000 -240.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 } // Brush 3 // group:g[1] -> poly:p[4] { ( -28 -176 76 ) ( -28 -240 76 ) ( 36 -176 76 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 352.00000 ] 0 0.50000 -0.50000 ( -28 -176 252 ) ( -28 -112 252 ) ( 36 -176 252 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 -352.00000 ] 0 0.50000 -0.50000 ( -28 -152 44 ) ( -28 -152 108 ) ( 36 -152 44 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -28 -144 44 ) ( -28 -144 108 ) ( -92 -144 44 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -60 -176 44 ) ( -60 -176 108 ) ( -60 -240 44 ) paintedwood [ 0.00000 -1.00000 0.00000 -352.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -52 -176 44 ) ( -52 -176 108 ) ( -52 -112 44 ) paintedwood [ 0.00000 1.00000 0.00000 352.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 } // Brush 4 // group:g[1] -> poly:p[5] { ( -28 -176 156 ) ( -28 -240 156 ) ( 36 -176 156 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 352.00000 ] 0 0.50000 -0.50000 ( -28 -176 252 ) ( -28 -112 252 ) ( 36 -176 252 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 -352.00000 ] 0 0.50000 -0.50000 ( -28 -144 44 ) ( -28 -144 108 ) ( 36 -144 44 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -28 144 44 ) ( -28 144 108 ) ( -92 144 44 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -60 -176 44 ) ( -60 -176 108 ) ( -60 -240 44 ) paintedwood [ 0.00000 -1.00000 0.00000 -352.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -52 -176 44 ) ( -52 -176 108 ) ( -52 -112 44 ) paintedwood [ 0.00000 1.00000 0.00000 352.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 } // Brush 5 // group:g[1] -> poly:p[6] { ( -36 152 -220 ) ( -36 88 -220 ) ( 28 152 -220 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 -1.00000 0.00000 -304.00000 ] 0 0.50000 -0.50000 ( -36 152 76 ) ( -36 216 76 ) ( 28 152 76 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 1.00000 0.00000 304.00000 ] 0 0.50000 -0.50000 ( -36 136 44 ) ( -36 136 108 ) ( 28 136 44 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -36 160 44 ) ( -36 160 108 ) ( -100 160 44 ) concrete_1 [ -1.00000 0.00000 0.00000 -72.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -68 152 44 ) ( -68 152 108 ) ( -68 88 44 ) concrete_1 [ 0.00000 -1.00000 0.00000 304.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -44 152 44 ) ( -44 152 108 ) ( -44 216 44 ) concrete_1 [ 0.00000 1.00000 0.00000 -304.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 } // Brush 6 // group:g[1] -> poly:p[7] { ( -36 -144 -220 ) ( -36 -208 -220 ) ( 28 -144 -220 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 -1.00000 0.00000 288.00000 ] 0 0.50000 -0.50000 ( -36 -144 76 ) ( -36 -80 76 ) ( 28 -144 76 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 1.00000 0.00000 -288.00000 ] 0 0.50000 -0.50000 ( -36 -160 44 ) ( -36 -160 108 ) ( 28 -160 44 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -36 -136 44 ) ( -36 -136 108 ) ( -100 -136 44 ) concrete_1 [ -1.00000 0.00000 0.00000 -72.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -68 -144 44 ) ( -68 -144 108 ) ( -68 -208 44 ) concrete_1 [ 0.00000 -1.00000 0.00000 -288.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 ( -44 -144 44 ) ( -44 -144 108 ) ( -44 -80 44 ) concrete_1 [ 0.00000 1.00000 0.00000 288.00000 ] [ 0.00000 0.00000 1.00000 88.00000 ] 0 0.50000 -0.50000 } }