/********************************************************************** *< FILE: shphier.h DESCRIPTION: Defines Shape Hierarchy Class CREATED BY: Tom Hudson HISTORY: created 30 December 1995 *> Copyright (c) 1995, All Rights Reserved. **********************************************************************/ #ifndef __SHPHIER_H__ #define __SHPHIER_H__ // This class stores the hierarchy tree of a shape object, along with // a bitarray with an entry for each polygon in the shape which indicates // whether that polygon should be reversed in order to provide the proper // clockwise/counterclockwise ordering for the nested shapes. class ShapeHierarchy { public: GenericHierarchy hier; BitArray reverse; ShapeHierarchy() {} ShapeHierarchy(int polys) { New(polys); } void New(int polys = 0) { hier.New(); reverse.SetSize(polys); reverse.ClearAll(); } ShapeHierarchy &operator=(ShapeHierarchy &from) { hier=from.hier; reverse=from.reverse; return *this; } }; #endif // __SHPHIER_H__