//----------------------------------------------------------------------------- // --------------------------- // File ....: maxnet_manager.h // --------------------------- // Author...: Gus J Grubba // Date ....: August 2000 // O.S. ....: Windows 2000 // // History .: Aug, 15 2000 - Created // // 3D Studio Max Network Rendering Classes - Low Level definitions // //----------------------------------------------------------------------------- #ifndef _MAXNET_LOW_H_ #define _MAXNET_LOW_H_ //--------------------------------------------------------- //-- Commands typedef enum { CMDM_ACK = 0x46471000, //-- Acknowledge CMDM_CLIENTLOGIN, //-- Client Login (QueueManager, Job Assignment, etc.) CMDM_PING, //-- Ping CMDM_DHCP, //-- Broadcast (Who is the manager?) CMDM_KILLMANAGER, //-- Kill Manager (It will bring the whole thing down) CMDM_ENABLEUPDATE, //-- Toggle Manager Updates to Clients CMDM_GETMGRINFO, //-- Get Manager Info CMDM_REG, //-- Server Requests Registration CMDM_UNREG, //-- Server Going Down CMDM_GLOG, //-- Get Log (Job Log) CMDM_GJOB, //-- Get Job CMDM_GJOBTEXT, //-- Get Job Text CMDM_SJOB, //-- Set Job CMDM_GETMLOG, //-- Get MAX Log (Server Log as opposed to Job Log) CMDM_CLEARMLOG, //-- Clear MAX Log CMDM_GETJOBCOUNT, //-- Get Job Count CMDM_GETJOBSERVERS, //-- Get Job Servers CMDM_LISTJOBS, //-- List Jobs CMDM_DELJOB, //-- Delete Job CMDM_ENDSESSION, //-- End TCP Session CMDM_GETWKS, //-- Get Server's Week Schedule CMDM_SETWKS, //-- Set Server's Week Schedule CMDM_GETSRVCOUNT, //-- Get Server Count CMDM_GETJOBSRVCOUNT, //-- Get Job Server Count CMDM_LISTSERVERS, //-- List Servers CMDM_DELSERVER, //-- Delete Server (Must be absent) CMDM_GETJOBFRAMESCOUNT, //-- Get Job Frames Count CMDM_LISTFRAMES, //-- List Frames (Frame Status) CMDM_GETSRVGRPCOUNT, //-- Get Server Group Count (Number of Groups) CMDM_GETSRVGRPXCOUNT, //-- Get Server Group X Count (Number of Servers on Group X) CMDM_GETSRVGRPXSERVERS, //-- Get Server Group X Servers (The server list) CMDM_NEWSRVGRP, //-- New Server Group CMDM_DELSRVGROUP, //-- Delete Server Group CMDM_NEWJOB, //-- New Job CMDM_NEWORDER, //-- New Job Order CMDM_SETJOBSTATE, //-- Set Job State CMDM_CLEARSERVERSTATE, //-- Clear [Job] Server State (From Failed to OK) - Adds to job if not already CMDM_REMOVEJOBSERVER, //-- Remove Server from Job CMDM_NEWFRAME, //-- New Frame Assignment CMDM_FRAMECOMPLETE, //-- Frame Complete CMDM_FRAMEERROR, //-- Frame Error CMDM_GETSERVERINFO, //-- Get Server Info CMDM_BADSERVERINFO, //-- Manager Did not accept Server CMDM_ENDJOB, //-- End Job command CMDM_CANCELJOB, //-- Cancel Job command (Stops everything) CMDM_MGRDOWN, //-- Manager going down CMDM_UPDATE, //-- Something new with Manager (new job, new server, new frame rendered, etc.) CMDM_QUERYCONTROL, //-- Query Queue Control CMDM_TAKECONTROL, //-- Take Control of the Job Queue CMDM_GRANTCONTROL, //-- Grant Control of the Job Queue (Response to Query Queue Control) CMDM_LOCKCONTROL, //-- Lock/Unlock Manager Control CMDM_GETCLIENTCOUNT, //-- Get Client Count CMDM_GETCLIENTLIST, //-- Get List of Clients CMDM_NETSTAT, //-- Net Stats (Server Sends to Manager Every 10 minutes or so) CMDM_GETSRVNETSTAT, //-- Get Server Net Stats CMDM_CHKOUTPUT, //-- Asks manager to check output visibility CMDM_GETJOBSRVSTATUS, //-- Get Job Server Status Message (Errors if any) CMDM_RESETSRVINDEX, //-- Reset Server Index CMDM_GETJOBPRIORITY, //-- Get Job Priority CMDM_SETJOBPRIORITY, //-- Set Job Priority CMDM_GJOBL, //-- Get Job (JobList) CMDM_GSRVL, //-- Get Server (ServerList) CMDM_UNKNOWN }; //-- Ack Types #define ACKID_PING 0x40 #define ACKID_NEWFRAME 0x41 #define ACKID_BADFRAME 0x42 #define ACKID_MAXUP 0x43 #define ACKID_MAXDOWN 0x44 #define ACKID_FRAMECOMPLETE 0x45 #define ACKID_MAXERROR 0x46 #define ACKID_CANCELJOB 0x47 #define ACKID_ENDJOB 0x48 //--------------------------------------------------------- //-- Queries typedef struct tag_RANGE { int start,end; } RANGE; typedef struct _MAX_QUERY { HJOB hJob; HSERVER hServer; union { bool bValue; int iValue; DWORD dwValue; RANGE range; WeekSchedule ws; NetworkStatus net_stat; }; } MAX_QUERY; typedef struct tag_FRAMECOMPLETE { int frame; DWORD pmemory; DWORD vmemory; } FRAMECOMPLETE; #endif //-- EOF: maxnet_low.h --------------------------------------------------------